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AdBlockNot/scenes/menu/leaving_scene.gd

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GDScript3
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2024-01-27 23:14:20 +01:00
extends Node2D
@onready var transition = $Fade_out
# Called when the node enters the scene tree for the first time.
func _ready():
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
$off_sound.play()
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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pass
func _on_timer_leave_timeout():
get_tree().quit()
func _on_timer_fade_timeout():
transition.play("fade_out")
pass # Replace with function body.