27 lines
854 B
GDScript3
27 lines
854 B
GDScript3
|
extends RigidBody3D
|
||
|
|
||
|
@onready var head := $Head
|
||
|
|
||
|
const SPEED := 1200.0
|
||
|
const MOUSE_SENSITIVITY := 0.15
|
||
|
|
||
|
# Called when the node enters the scene tree for the first time.
|
||
|
func _ready():
|
||
|
# Change input mode
|
||
|
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||
|
|
||
|
# Called at each input
|
||
|
func _input(event):
|
||
|
if event is InputEventMouseMotion:
|
||
|
rotate_y(-deg_to_rad(event.relative.x * MOUSE_SENSITIVITY))
|
||
|
head.rotate_x(-deg_to_rad(event.relative.y * MOUSE_SENSITIVITY))
|
||
|
head.rotation.x = clamp(head.rotation.x, deg_to_rad(-89), deg_to_rad(89))
|
||
|
|
||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||
|
func _process(delta):
|
||
|
# Movement
|
||
|
var input := Vector3.ZERO
|
||
|
input.x = Input.get_axis("move_left", "move_right")
|
||
|
input.z = Input.get_axis("move_forward", "move_backward")
|
||
|
apply_central_force(basis * input.normalized() * SPEED * delta)
|