Pair + weather
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14 changed files with 535 additions and 0 deletions
34
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34
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34
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34
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34
ressources/assets/Pair/Card_5_V2.png.import
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34
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34
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34
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34
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34
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34
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34
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34
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52
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52
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48
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|
||||
[node name="ColorRect2" parent="Panel2" index="0"]
|
||||
offset_left = -2.0
|
||||
offset_top = 0.0
|
||||
offset_right = -2.0
|
||||
offset_bottom = 354.0
|
||||
|
||||
[node name="Fond" type="Sprite2D" parent="." index="2"]
|
||||
position = Vector2(250.5, 224)
|
||||
scale = Vector2(0.400833, 0.35)
|
||||
texture = ExtResource("3_26kab")
|
||||
|
||||
[node name="GridContainer" type="GridContainer" parent="Fond" index="0"]
|
||||
offset_left = -573.0
|
||||
offset_top = -477.0
|
||||
offset_right = 619.0
|
||||
offset_bottom = 470.0
|
||||
scale = Vector2(1.245, 1.245)
|
||||
theme_override_constants/h_separation = 20
|
||||
columns = 3
|
||||
|
||||
[node name="Image1" type="Button" parent="Fond/GridContainer" index="0"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 0
|
||||
focus_mode = 0
|
||||
flat = true
|
||||
|
||||
[node name="Image2" type="Button" parent="Fond/GridContainer" index="1"]
|
||||
layout_mode = 2
|
||||
focus_mode = 0
|
||||
flat = true
|
||||
|
||||
[node name="Image3" type="Button" parent="Fond/GridContainer" index="2"]
|
||||
layout_mode = 2
|
||||
focus_mode = 0
|
||||
flat = true
|
||||
|
||||
[connection signal="pressed" from="Fond/GridContainer/Image1" to="." method="_on_pressed" binds= [1]]
|
||||
[connection signal="pressed" from="Fond/GridContainer/Image2" to="." method="_on_pressed" binds= [2]]
|
||||
[connection signal="pressed" from="Fond/GridContainer/Image3" to="." method="_on_pressed" binds= [3]]
|
69
scripts/ads/ads_pair.gd
Normal file
69
scripts/ads/ads_pair.gd
Normal file
|
@ -0,0 +1,69 @@
|
|||
extends "res://scripts/ads/ads_default.gd"
|
||||
|
||||
var hold := [-1, -1] # current selection
|
||||
var correct := [-1, -1] # good selection
|
||||
var alterne := false # change la valeur de gauche ou de droite
|
||||
|
||||
@onready var image1 := $PairWallpaper/GridContainer/Button1
|
||||
@onready var image2 := $PairWallpaper/GridContainer/Button2
|
||||
@onready var image3 := $PairWallpaper/GridContainer/Button3
|
||||
@onready var image4 := $PairWallpaper/GridContainer/Button4
|
||||
@onready var image5 := $PairWallpaper/GridContainer/Button5
|
||||
@onready var image6 := $PairWallpaper/GridContainer/Button6
|
||||
|
||||
var buttons
|
||||
var images
|
||||
|
||||
func _ready():
|
||||
buttons = [image1, image2, image3, image4, image5, image6]
|
||||
images = [ load("res://ressources/assets/Pair/Card_1_V2.png")
|
||||
, load("res://ressources/assets/Pair/Card_2_V2.png")
|
||||
, load("res://ressources/assets/Pair/Card_3_V2.png")
|
||||
, load("res://ressources/assets/Pair/Card_4_V2.png")
|
||||
, load("res://ressources/assets/Pair/Card_5_V2.png") ]
|
||||
var selection = images.pick_random()
|
||||
images.push_back(selection)
|
||||
images.shuffle()
|
||||
|
||||
for i in range(0, images.size()):
|
||||
if images[i] == selection:
|
||||
if correct[0] == -1:
|
||||
correct[0] = i
|
||||
else:
|
||||
correct[1] = i
|
||||
break
|
||||
|
||||
|
||||
# Apply texture to buttons
|
||||
for i in range(0, buttons.size()):
|
||||
buttons[i].icon = images[i]
|
||||
|
||||
func exit_condition():
|
||||
return condition
|
||||
|
||||
func _on_pressed(num):
|
||||
# Click reset
|
||||
if hold[0] == num:
|
||||
hold[0] = -1
|
||||
if hold[1] == num:
|
||||
hold[1] = -1
|
||||
|
||||
# Click rotation
|
||||
if alterne:
|
||||
# Droit
|
||||
hold[1] = num
|
||||
else:
|
||||
# Gauche
|
||||
hold[0] = num
|
||||
|
||||
# Verification
|
||||
condition = hold[0] == correct[0] and hold[1] == correct[1]
|
||||
|
||||
# Alternation
|
||||
alterne = !alterne
|
||||
|
||||
# Reset colors
|
||||
for i in range(0, buttons.size()):
|
||||
buttons[i].icon = images[i]
|
||||
|
||||
# TODO: Color grayscale ou un truc du genre
|
26
scripts/ads/ads_weather.gd
Normal file
26
scripts/ads/ads_weather.gd
Normal file
|
@ -0,0 +1,26 @@
|
|||
extends "res://scripts/ads/ads_default.gd"
|
||||
|
||||
@onready var image1 := $Fond/GridContainer/Image1
|
||||
@onready var image2 := $Fond/GridContainer/Image2
|
||||
@onready var image3 := $Fond/GridContainer/Image3
|
||||
|
||||
var good_image
|
||||
|
||||
func _ready():
|
||||
var images = [ load("res://ressources/assets/Weather/CloudyV2.png")
|
||||
, load("res://ressources/assets/Weather/RainyV2.png")
|
||||
, load("res://ressources/assets/Weather/SunnyV2.png") ]
|
||||
images.shuffle()
|
||||
for i in range(0, images.size()):
|
||||
if images[i].resource_path.contains("Sunny"):
|
||||
good_image = i + 1
|
||||
|
||||
image1.icon = images[0]
|
||||
image2.icon = images[1]
|
||||
image3.icon = images[2]
|
||||
|
||||
func exit_condition():
|
||||
return condition
|
||||
|
||||
func _on_pressed(num):
|
||||
condition = num == good_image
|
Reference in a new issue