Anri/AdBlockNot
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Mylloon 2024-01-28 19:16:41 +01:00
parent a58c87cfeb
commit 2891773810
Signed by: Anri
GPG key ID: A82D63DFF8D1317F
3 changed files with 36 additions and 4 deletions

View file

@ -12,7 +12,7 @@ dest_files=["res://.godot/imported/miaou.mp3-14011d42bc74dc84a6a6273c0e7c06a2.mp
[params]
loop=false
loop=true
loop_offset=0
bpm=0
beat_count=0

View file

@ -1,7 +1,34 @@
[gd_scene load_steps=3 format=3 uid="uid://d2irk5735vjls"]
[gd_scene load_steps=6 format=3 uid="uid://d2irk5735vjls"]
[ext_resource type="PackedScene" uid="uid://n06gkookqeml" path="res://scenes/game/windows/Ads.tscn" id="1_0jlha"]
[ext_resource type="Script" path="res://scripts/ads/ads_music.gd" id="2_l1b3e"]
[ext_resource type="Texture2D" uid="uid://dd8civte7y1h4" path="res://ressources/assets/MeowSounds/Music.png" id="3_b60lt"]
[ext_resource type="Texture2D" uid="uid://dthd82kqaqqs0" path="res://ressources/assets/MeowSounds/MusicButton.png" id="4_yng4o"]
[ext_resource type="AudioStream" uid="uid://b6r8lvskuu228" path="res://ressources/sounds/menu/miaou.mp3" id="5_gf3d2"]
[node name="Windows" instance=ExtResource("1_0jlha")]
script = ExtResource("2_l1b3e")
[node name="Music" type="Sprite2D" parent="." index="2"]
position = Vector2(251, 224.5)
scale = Vector2(0.401667, 0.351042)
texture = ExtResource("3_b60lt")
[node name="MusicButton" type="Sprite2D" parent="." index="3"]
position = Vector2(252, 336)
scale = Vector2(0.625, 0.441892)
texture = ExtResource("4_yng4o")
[node name="Button" type="Button" parent="MusicButton" index="0"]
offset_left = -115.0
offset_top = -93.0
offset_right = 117.0
offset_bottom = 93.0
focus_mode = 0
flat = true
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." index="4"]
stream = ExtResource("5_gf3d2")
bus = &"SFX"
[connection signal="pressed" from="MusicButton/Button" to="." method="_on_button_pressed"]

View file

@ -1,9 +1,14 @@
extends "res://scripts/ads/ads_default.gd"
# TODO
@onready var button := $MusicButton/Button
@onready var player := $AudioStreamPlayer
func _ready():
pass
await get_tree().create_timer(randf_range(0, 2.5)).timeout
player.play()
func exit_condition():
return condition
func _on_button_pressed():
condition = true