random
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2891773810
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3c96d41754
4 changed files with 36 additions and 3 deletions
11
scenes/game/ads/Ads_normal.tscn
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11
scenes/game/ads/Ads_normal.tscn
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@ -0,0 +1,11 @@
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[gd_scene load_steps=3 format=3 uid="uid://wo0ujdthnlrb"]
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[ext_resource type="PackedScene" uid="uid://n06gkookqeml" path="res://scenes/game/windows/Ads.tscn" id="1_6ucwo"]
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[ext_resource type="Script" path="res://scripts/ads/Ads_normal.gd" id="2_usogt"]
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[node name="Windows" instance=ExtResource("1_6ucwo")]
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script = ExtResource("2_usogt")
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[node name="Sprite2D" type="Sprite2D" parent="." index="2"]
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position = Vector2(10, 53)
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scale = Vector2(0.4, 0.34)
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@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=3 uid="uid://dgsu5jn00smc8"]
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[gd_scene load_steps=8 format=3 uid="uid://cyxifateppwnk"]
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[ext_resource type="PackedScene" uid="uid://n06gkookqeml" path="res://scenes/game/windows/Ads.tscn" id="1_g6iem"]
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[ext_resource type="Script" path="res://scripts/ads/Ads_sexy_robot.gd" id="2_17d4p"]
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@ -14,7 +14,7 @@ thickness = 20
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color = Color(0.823529, 0, 0, 1)
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thickness = 20
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[node name="Windows" instance=ExtResource("1_g6iem")]
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[node name="Windows2" instance=ExtResource("1_g6iem")]
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script = ExtResource("2_17d4p")
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[node name="Panel" parent="." index="0"]
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21
scripts/ads/Ads_normal.gd
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21
scripts/ads/Ads_normal.gd
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@ -0,0 +1,21 @@
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extends "res://scripts/ads/ads_default.gd"
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var rng = RandomNumberGenerator.new()
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$Panel2/Button.disabled = false
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var images = [ load("res://ressources/assets/NormalAds/PosterCrab2.png")
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,load("res://ressources/assets/NormalAds/PosterCrab.png")
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,load("res://ressources/assets/NormalAds/PosterMeow2.png")
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,load("res://ressources/assets/NormalAds/PosterMeow.png")
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]
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var val = rng.randf_range(0, 4)
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$Sprite2D.set_texture (images[val])
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$Sprite2D.set_offset (Vector2($Sprite2D.texture.get_width()/2, ($Sprite2D.texture.get_height()/2)+30))
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pass
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func _on_button_pressed():
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condition = true
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print("pressed")
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@ -5,12 +5,13 @@ extends "res://scripts/ads.gd"
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func _ready():
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$Panel2/Button.disabled = true
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pass
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func exit_condition():
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return condition
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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func _process(delta):
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close()
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func _on_button_pressed():
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