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2-1-1-2 2024-01-27 23:55:20 +01:00
parent f9c94c0da5
commit 5d0229963a
14 changed files with 227 additions and 25 deletions

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type="CompressedTexture2D"
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importer="texture"
type="CompressedTexture2D"
uid="uid://dokls1btlk3hc"
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[gd_scene load_steps=7 format=3 uid="uid://b78y8nhrad6ag"]
[ext_resource type="Script" path="res://scripts/Player.gd" id="1_ady3x"]
[ext_resource type="Shader" path="res://scenes/view.gdshader" id="2_7jxaq"]
[ext_resource type="Shader" path="res://shaders/view.gdshader" id="2_7jxaq"]
[ext_resource type="ArrayMesh" uid="uid://dejducbp84efs" path="res://models/man/bonecoDeNeve.obj" id="2_8u743"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kcbxg"]

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@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://b78y8nhrad6ag" path="res://scenes/Player.tscn" id="1_r5ocp"]
[ext_resource type="ArrayMesh" uid="uid://dxfoqqm2nloti" path="res://models/desktop/bureau3.obj" id="2_b86p5"]
[ext_resource type="ArrayMesh" uid="uid://ryvqneyivql2" path="res://models/bed/lettoAzzurro.obj" id="3_yfdxs"]
[ext_resource type="ArrayMesh" uid="uid://ctrw34ahl0147" path="res://models/ceilinglight/hangingLight.obj" id="4_1tc5e"]
[ext_resource type="ArrayMesh" uid="uid://ctrw34ahl0147" path="res://models/plafonnier/hangingLight.obj" id="4_1tc5e"]
[ext_resource type="ArrayMesh" uid="uid://locruss302l4" path="res://models/computer/tourPC.obj" id="5_focw6"]
[ext_resource type="ArrayMesh" uid="uid://bdf0r6v8c0i3u" path="res://models/computer/monitorLCD.obj" id="5_mfc80"]
[ext_resource type="ArrayMesh" uid="uid://dtxl74y7beunj" path="res://models/computer/clavier.obj" id="5_ue750"]

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[gd_scene load_steps=12 format=3 uid="uid://ur6erv76d2of"]
[ext_resource type="FontFile" uid="uid://dwgslonlru0ck" path="res://ressources/Battlenet.ttf" id="1_7ecbr"]
[ext_resource type="Script" path="res://scripts/game.gd" id="1_orxmr"]
[ext_resource type="Texture2D" uid="uid://c012k8qiyjn4a" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button.png" id="2_j8eab"]
[ext_resource type="Texture2D" uid="uid://ca0n6csxw7yd7" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button_Pressed.png" id="3_eb8po"]
[ext_resource type="Texture2D" uid="uid://c1s8gaui8k13h" path="res://models/RetroWindowsGUI/Flag.png" id="4_medxy"]
[ext_resource type="PackedScene" uid="uid://bk0s4luxcotjd" path="res://scenes/game/windows/windows.tscn" id="5_hgcmp"]
[ext_resource type="Shader" path="res://scenes/game/oldscreen.gdshader" id="6_7ta02"]
[ext_resource type="Shader" path="res://shaders/oldscreen.gdshader" id="6_7ta02"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_se4f0"]
bg_color = Color(0.764706, 0.764706, 0.764706, 1)
@ -45,6 +45,7 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_orxmr")
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 1
@ -93,8 +94,6 @@ text = "Start"
icon = ExtResource("4_medxy")
expand_icon = true
[node name="Windows" parent="." instance=ExtResource("5_hgcmp")]
[node name="ColorRect2" type="ColorRect" parent="."]
material = SubResource("ShaderMaterial_lp2yn")
layout_mode = 1

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[gd_scene load_steps=15 format=3 uid="uid://n06gkookqeml"]
[ext_resource type="FontFile" uid="uid://dwgslonlru0ck" path="res://ressources/Battlenet.ttf" id="1_3xpen"]
[ext_resource type="Shader" path="res://shaders/oldscreen.gdshader" id="1_dy2m7"]
[ext_resource type="Texture2D" uid="uid://c012k8qiyjn4a" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button.png" id="2_cdjsi"]
[ext_resource type="Texture2D" uid="uid://rryuulwvlsqi" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button_Inactive.png" id="3_2cafe"]
[ext_resource type="Texture2D" uid="uid://ca0n6csxw7yd7" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button_Pressed.png" id="4_aprk7"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_16my3"]
bg_color = Color(0.831373, 0.815686, 0.784314, 1)
border_width_left = 5
border_width_top = 5
border_width_right = 5
border_width_bottom = 5
border_color = Color(0.686275, 0.662745, 0.619608, 1)
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offsets = PackedFloat32Array(0, 0.396624)
colors = PackedColorArray(0, 0, 0.501961, 1, 1, 1, 1, 1)
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gradient = SubResource("Gradient_qyjym")
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texture = SubResource("GradientTexture1D_n5gkc")
texture_margin_left = 3.27016
texture_margin_top = 4.41471
texture_margin_right = 0.654032
region_rect = Rect2(0, -1.264, 45.529, 24.719)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_y28d3"]
shader = ExtResource("1_dy2m7")
shader_parameter/SCREEN_HEIGHT = 240.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_8aptj"]
texture = ExtResource("2_cdjsi")
texture_margin_left = 2.0
texture_margin_top = 2.0
texture_margin_right = 2.0
texture_margin_bottom = 2.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_dlla7"]
texture = ExtResource("3_2cafe")
texture_margin_left = 2.0
texture_margin_top = 2.0
texture_margin_right = 2.0
texture_margin_bottom = 2.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_jwtvu"]
texture = ExtResource("4_aprk7")
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texture_margin_top = 2.0
texture_margin_right = 2.0
texture_margin_bottom = 2.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_mmcpo"]
texture = ExtResource("2_cdjsi")
texture_margin_left = 2.0
texture_margin_top = 2.0
texture_margin_right = 2.0
texture_margin_bottom = 2.0
[node name="Windows" type="Control"]
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anchor_bottom = 1.0
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offset_bottom = -500.0
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grow_vertical = 2
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anchor_bottom = 1.0
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grow_vertical = 2
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offset_right = -9.0
offset_bottom = 54.0
grow_horizontal = 2
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[node name="ColorRect2" type="ColorRect" parent="Panel2"]
material = SubResource("ShaderMaterial_y28d3")
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -10.0
offset_top = -8.0
offset_right = -10.0
offset_bottom = 346.0
grow_horizontal = 2
grow_vertical = 2
[node name="Button" type="Button" parent="Panel2"]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -38.0
offset_top = 6.0
offset_right = -4.0
offset_bottom = 42.0
grow_horizontal = 0
theme_override_colors/font_color = Color(0, 0, 0.0392157, 1)
theme_override_fonts/font = ExtResource("1_3xpen")
theme_override_font_sizes/font_size = 20
theme_override_styles/normal = SubResource("StyleBoxTexture_8aptj")
theme_override_styles/hover = SubResource("StyleBoxTexture_dlla7")
theme_override_styles/pressed = SubResource("StyleBoxTexture_jwtvu")
theme_override_styles/focus = SubResource("StyleBoxTexture_mmcpo")
text = "X"
icon_alignment = 1
expand_icon = true

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[gd_scene format=3 uid="uid://l50emg1kqw4a"]
[node name="Windows" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2

View file

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[gd_resource type="Theme" load_steps=4 format=3 uid="uid://c4f16i11bfk0u"]
[ext_resource type="Texture2D" uid="uid://cywgd6e1ef0ro" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Window_Header.png" id="1_0a8ho"]
[ext_resource type="FontFile" uid="uid://dwgslonlru0ck" path="res://ressources/Battlenet.ttf" id="1_olu6k"]
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_h2pce"]
texture = ExtResource("1_0a8ho")
[resource]
default_font = ExtResource("1_olu6k")
default_font_size = 30
Panel/styles/panel = SubResource("StyleBoxTexture_h2pce")
Window/styles/embedded_border = null

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@ -1,6 +0,0 @@
[gd_scene format=3 uid="uid://bk0s4luxcotjd"]
[node name="Window" type="Window"]
title = "lllllll"
position = Vector2i(0, 36)
size = Vector2i(500, 400)

20
scripts/game.gd Normal file
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extends Control
var window = preload("res://scenes/game/windows/Windows.tscn")
var instance = window.instantiate()
func new_ads():
instance.position = Vector2(10.0, 5.0)
var _size = instance.get_rect()
print(_size)
add_child(instance) # Replace with function body.
# Called when the node enters the scene tree for the first time.
func _ready():
new_ads()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass