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Fenetre video + changement lumière

This commit is contained in:
2-1-1-2 2024-01-28 18:59:09 +01:00
parent 470a5c9f20
commit 7dbd914f28
7 changed files with 348 additions and 6 deletions

BIN
ressources/assets/SiteLegal/SiteLegal.png (Stored with Git LFS) Normal file

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cg5bfy0m5rb1a"
path="res://.godot/imported/SiteLegal.png-58363c3a192c730aa8e632d041ed543d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://ressources/assets/SiteLegal/SiteLegal.png"
dest_files=["res://.godot/imported/SiteLegal.png-58363c3a192c730aa8e632d041ed543d.ctex"]
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compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
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View file

@ -169,7 +169,7 @@ size = Vector3(10, 10, 0.1)
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.09898, -0.0586737)
light_color = Color(0.996078, 1, 0.909804, 1)
light_color = Color(0.317647, 1, 0.909804, 1)
light_energy = 3.415
omni_range = 9.134
omni_attenuation = 1.36604
@ -185,7 +185,25 @@ surface_material_override/0 = SubResource("StandardMaterial3D_vs38h")
[node name="SpotLight3D" type="SpotLight3D" parent="CeillingLight"]
transform = Transform3D(1, 0, 0, 0, -0.0303117, 0.999541, 0, -0.999541, -0.0303117, 0.409277, 0, 0.370178)
light_color = Color(0.992157, 0.960784, 0.929412, 1)
light_color = Color(0.992157, 0.419608, 0.929412, 1)
light_energy = 6.283
shadow_enabled = true
spot_range = 14.66
spot_angle = 78.93
spot_angle_attenuation = 0.406126
[node name="SpotLight3D2" type="SpotLight3D" parent="CeillingLight"]
transform = Transform3D(1, 0, 0, 0, -0.223046, 0.974808, 0, -0.974808, -0.223046, 0.409277, 1.01593, -1.52549)
light_color = Color(0.623529, 0.67451, 0.862745, 1)
light_energy = 6.283
shadow_enabled = true
spot_range = 14.66
spot_angle = 78.93
spot_angle_attenuation = 0.406126
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transform = Transform3D(1, 0, 0, 0, -0.223046, 0.974808, 0, -0.974808, -0.223046, 0.409277, 1.01593, -1.52549)
light_color = Color(0.772549, 0.678431, 0.360784, 1)
light_energy = 6.283
shadow_enabled = true
spot_range = 14.66

View file

@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=3 uid="uid://ur6erv76d2of"]
[ext_resource type="FontFile" uid="uid://dwgslonlru0ck" path="res://ressources/Battlenet.ttf" id="1_7ecbr"]
[ext_resource type="Script" path="res://scripts/game.gd" id="1_orxmr"]
@ -6,6 +6,7 @@
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[ext_resource type="Texture2D" uid="uid://c1s8gaui8k13h" path="res://models/RetroWindowsGUI/Flag.png" id="4_medxy"]
[ext_resource type="Shader" path="res://shaders/oldscreen.gdshader" id="6_7ta02"]
[ext_resource type="PackedScene" uid="uid://b4ujwtugvmurm" path="res://scenes/game/windows/Video_page.tscn" id="7_3mlyk"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_se4f0"]
bg_color = Color(0.764706, 0.764706, 0.764706, 1)
@ -102,3 +103,10 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VideoPage" parent="." instance=ExtResource("7_3mlyk")]
layout_mode = 1
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View file

@ -19,11 +19,11 @@ border_color = Color(0.686275, 0.662745, 0.619608, 1)
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colors = PackedColorArray(0, 0, 0.501961, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_iuy3e"]
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texture = SubResource("GradientTexture1D_pb0qd")
texture = SubResource("GradientTexture1D_iuy3e")
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texture_margin_top = 4.41471
texture_margin_right = 0.654032

View file

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[gd_scene load_steps=17 format=3 uid="uid://dy8v15118gup3"]
[ext_resource type="Script" path="res://scripts/ads.gd" id="1_85awo"]
[ext_resource type="Shader" path="res://shaders/oldscreen.gdshader" id="2_ut81o"]
[ext_resource type="FontFile" uid="uid://dwgslonlru0ck" path="res://ressources/Battlenet.ttf" id="3_ahcsb"]
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border_color = Color(0.686275, 0.662745, 0.619608, 1)
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texture = SubResource("GradientTexture1D_pb0qd")
texture_margin_left = 3.27016
texture_margin_top = 4.41471
texture_margin_right = 0.654032
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_y28d3"]
shader = ExtResource("2_ut81o")
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texture = ExtResource("4_w4o11")
texture_margin_left = 2.0
texture_margin_top = 2.0
texture_margin_right = 2.0
texture_margin_bottom = 2.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_dlla7"]
texture = ExtResource("5_rp8ei")
texture_margin_left = 2.0
texture_margin_top = 2.0
texture_margin_right = 2.0
texture_margin_bottom = 2.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_jwtvu"]
texture = ExtResource("6_62pog")
texture_margin_left = 2.0
texture_margin_top = 2.0
texture_margin_right = 2.0
texture_margin_bottom = 2.0
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texture = ExtResource("5_rp8ei")
texture_margin_left = 2.0
texture_margin_top = 2.0
texture_margin_right = 2.0
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theme_override_font_sizes/font_size = 20
theme_override_styles/normal = SubResource("StyleBoxTexture_8aptj")
theme_override_styles/hover = SubResource("StyleBoxTexture_dlla7")
theme_override_styles/pressed = SubResource("StyleBoxTexture_jwtvu")
theme_override_styles/disabled = SubResource("StyleBoxTexture_0cval")
theme_override_styles/focus = SubResource("StyleBoxTexture_mmcpo")
text = "X"
icon_alignment = 1
expand_icon = true
[connection signal="pressed" from="Panel2/Button" to="." method="_on_button_pressed"]

View file

@ -1,9 +1,151 @@
[gd_scene format=3 uid="uid://b4ujwtugvmurm"]
[gd_scene load_steps=18 format=3 uid="uid://b4ujwtugvmurm"]
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texture = ExtResource("4_ifnyt")
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[node name="Panel2" type="Panel" parent="Panel"]
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[node name="ColorRect2" type="ColorRect" parent="Panel/Panel2"]
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[node name="Button" type="Button" parent="Panel/Panel2"]
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anchors_preset = 1
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theme_override_styles/pressed = SubResource("StyleBoxTexture_3una0")
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theme_override_styles/focus = SubResource("StyleBoxTexture_j0kqh")
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