FIN
This commit is contained in:
parent
4615215323
commit
8badd4a23f
8 changed files with 61 additions and 10 deletions
24
ressources/sounds/AdBlockNot.wav.import
Normal file
24
ressources/sounds/AdBlockNot.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://cm4byed2qt10u"
|
||||||
|
path="res://.godot/imported/AdBlockNot.wav-37319fd22e4add0871f90bbb3587fdd3.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://ressources/sounds/AdBlockNot.wav"
|
||||||
|
dest_files=["res://.godot/imported/AdBlockNot.wav-37319fd22e4add0871f90bbb3587fdd3.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=2
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=0
|
|
@ -31,4 +31,4 @@ flat = true
|
||||||
stream = ExtResource("5_gf3d2")
|
stream = ExtResource("5_gf3d2")
|
||||||
bus = &"SFX"
|
bus = &"SFX"
|
||||||
|
|
||||||
[connection signal="pressed" from="MusicButton/Button" to="." method="_on_button_pressed"]
|
[connection signal="pressed" from="MusicButton/Button" to="." method="_on_button2_pressed"]
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=13 format=3 uid="uid://ur6erv76d2of"]
|
[gd_scene load_steps=15 format=3 uid="uid://ur6erv76d2of"]
|
||||||
|
|
||||||
[ext_resource type="FontFile" uid="uid://dwgslonlru0ck" path="res://ressources/Battlenet.ttf" id="1_7ecbr"]
|
[ext_resource type="FontFile" uid="uid://dwgslonlru0ck" path="res://ressources/Battlenet.ttf" id="1_7ecbr"]
|
||||||
[ext_resource type="Script" path="res://scripts/game.gd" id="1_orxmr"]
|
[ext_resource type="Script" path="res://scripts/game.gd" id="1_orxmr"]
|
||||||
|
@ -7,6 +7,8 @@
|
||||||
[ext_resource type="Texture2D" uid="uid://c1s8gaui8k13h" path="res://models/RetroWindowsGUI/Flag.png" id="4_medxy"]
|
[ext_resource type="Texture2D" uid="uid://c1s8gaui8k13h" path="res://models/RetroWindowsGUI/Flag.png" id="4_medxy"]
|
||||||
[ext_resource type="Shader" path="res://shaders/oldscreen.gdshader" id="6_7ta02"]
|
[ext_resource type="Shader" path="res://shaders/oldscreen.gdshader" id="6_7ta02"]
|
||||||
[ext_resource type="PackedScene" uid="uid://b4ujwtugvmurm" path="res://scenes/game/windows/Video_page.tscn" id="7_3mlyk"]
|
[ext_resource type="PackedScene" uid="uid://b4ujwtugvmurm" path="res://scenes/game/windows/Video_page.tscn" id="7_3mlyk"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://d0o3thrvt3ecx" path="res://scenes/menu/rules.tscn" id="8_fvukt"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://cm4byed2qt10u" path="res://ressources/sounds/AdBlockNot.wav" id="9_j4hp8"]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_se4f0"]
|
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_se4f0"]
|
||||||
bg_color = Color(0.764706, 0.764706, 0.764706, 1)
|
bg_color = Color(0.764706, 0.764706, 0.764706, 1)
|
||||||
|
@ -110,3 +112,13 @@ offset_left = 96.0
|
||||||
offset_top = 89.0
|
offset_top = 89.0
|
||||||
offset_right = -450.0
|
offset_right = -450.0
|
||||||
offset_bottom = -104.0
|
offset_bottom = -104.0
|
||||||
|
|
||||||
|
[node name="Rules" parent="." instance=ExtResource("8_fvukt")]
|
||||||
|
visible = false
|
||||||
|
z_index = 4096
|
||||||
|
|
||||||
|
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("9_j4hp8")
|
||||||
|
volume_db = -14.102
|
||||||
|
autoplay = true
|
||||||
|
bus = &"Music"
|
||||||
|
|
3
scenes/game/victoire.tscn
Normal file
3
scenes/game/victoire.tscn
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
[gd_scene format=3 uid="uid://b6d3echpt32xs"]
|
||||||
|
|
||||||
|
[node name="Victoire" type="Node2D"]
|
|
@ -5,7 +5,6 @@ extends Node2D
|
||||||
func _ready():
|
func _ready():
|
||||||
$Menu/Options/Rules.set_visible(false)
|
$Menu/Options/Rules.set_visible(false)
|
||||||
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
|
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
@ -21,13 +20,10 @@ func _on_normal_start_pressed():
|
||||||
pass # Replace with function body.
|
pass # Replace with function body.
|
||||||
|
|
||||||
func _on_infinite_start_pressed():
|
func _on_infinite_start_pressed():
|
||||||
#get_tree().change_scene_to_file("")
|
get_tree().change_scene_to_file("res://scenes/game/screen.tscn")
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
func _on_options_pressed():
|
func _on_options_pressed():
|
||||||
$Menu/Options/Rules.set_visible(true)
|
$Menu/Options/Rules.set_visible(true)
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
func _on_close_pressed():
|
func _on_close_pressed():
|
||||||
$Menu/Options/Rules.set_visible(false)
|
$Menu/Options/Rules.set_visible(false)
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=16 format=3 uid="uid://do6hgdpuwfsmf"]
|
[gd_scene load_steps=17 format=3 uid="uid://do6hgdpuwfsmf"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://cgdlh6iv2j7we" path="res://scenes/menu/image_menu.tscn" id="1_f4wvw"]
|
[ext_resource type="PackedScene" uid="uid://cgdlh6iv2j7we" path="res://scenes/menu/image_menu.tscn" id="1_f4wvw"]
|
||||||
[ext_resource type="Script" path="res://scenes/menu/menu.gd" id="1_y4d58"]
|
[ext_resource type="Script" path="res://scenes/menu/menu.gd" id="1_y4d58"]
|
||||||
|
@ -11,6 +11,7 @@
|
||||||
[ext_resource type="Texture2D" uid="uid://c012k8qiyjn4a" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button.png" id="8_igvbm"]
|
[ext_resource type="Texture2D" uid="uid://c012k8qiyjn4a" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button.png" id="8_igvbm"]
|
||||||
[ext_resource type="Texture2D" uid="uid://rryuulwvlsqi" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button_Inactive.png" id="9_npqtf"]
|
[ext_resource type="Texture2D" uid="uid://rryuulwvlsqi" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button_Inactive.png" id="9_npqtf"]
|
||||||
[ext_resource type="Texture2D" uid="uid://ca0n6csxw7yd7" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button_Pressed.png" id="10_vrql1"]
|
[ext_resource type="Texture2D" uid="uid://ca0n6csxw7yd7" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button_Pressed.png" id="10_vrql1"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://cm4byed2qt10u" path="res://ressources/sounds/AdBlockNot.wav" id="12_2l6cy"]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_mulaw"]
|
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_mulaw"]
|
||||||
texture = ExtResource("8_igvbm")
|
texture = ExtResource("8_igvbm")
|
||||||
|
@ -228,6 +229,12 @@ text = "X"
|
||||||
icon_alignment = 1
|
icon_alignment = 1
|
||||||
expand_icon = true
|
expand_icon = true
|
||||||
|
|
||||||
|
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("12_2l6cy")
|
||||||
|
volume_db = -14.102
|
||||||
|
autoplay = true
|
||||||
|
bus = &"Music"
|
||||||
|
|
||||||
[connection signal="pressed" from="Power off" to="." method="_on_power_off_pressed"]
|
[connection signal="pressed" from="Power off" to="." method="_on_power_off_pressed"]
|
||||||
[connection signal="pressed" from="Menu/NormalStart" to="." method="_on_normal_start_pressed"]
|
[connection signal="pressed" from="Menu/NormalStart" to="." method="_on_normal_start_pressed"]
|
||||||
[connection signal="pressed" from="Menu/NormalStart/ButtonImageNormal" to="." method="_on_normal_start_pressed"]
|
[connection signal="pressed" from="Menu/NormalStart/ButtonImageNormal" to="." method="_on_normal_start_pressed"]
|
||||||
|
|
|
@ -12,3 +12,7 @@ func exit_condition():
|
||||||
|
|
||||||
func _on_button_pressed():
|
func _on_button_pressed():
|
||||||
condition = true
|
condition = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_button2_pressed():
|
||||||
|
condition = true
|
||||||
|
|
|
@ -50,6 +50,10 @@ func load_scene():
|
||||||
for scene in _ads_scene:
|
for scene in _ads_scene:
|
||||||
ads_scene.push_back(load(scene))
|
ads_scene.push_back(load(scene))
|
||||||
|
|
||||||
|
func _input(event):
|
||||||
|
if event.is_action_pressed("ui_cancel"):
|
||||||
|
pass # todo one day ahah ^^
|
||||||
|
# $Rules.set_visible(true)
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
load_scene()
|
load_scene()
|
||||||
|
@ -65,5 +69,6 @@ func win():
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(_delta):
|
func _process(_delta):
|
||||||
if win():
|
if win():
|
||||||
pass
|
for n in 15:
|
||||||
print("mettre écran victoire")
|
new_ads()
|
||||||
|
# get_tree().change_scene_to_file("res://scenes/game/victoire.tscn")
|
||||||
|
|
Reference in a new issue