added leaving anim
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2 changed files with 84 additions and 0 deletions
22
scenes/menu/leaving_scene.gd
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22
scenes/menu/leaving_scene.gd
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extends Node2D
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@onready var transition = $Fade_out
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# Called when the node enters the scene tree for the first time.
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func _ready():
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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$off_sound.play()
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_timer_leave_timeout():
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get_tree().quit()
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func _on_timer_fade_timeout():
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transition.play("fade_out")
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pass # Replace with function body.
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62
scenes/menu/leaving_scene.tscn
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scenes/menu/leaving_scene.tscn
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[gd_scene load_steps=6 format=3 uid="uid://bvvrnoynem37o"]
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[ext_resource type="Script" path="res://scenes/menu/leaving_scene.gd" id="1_a1d13"]
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[ext_resource type="Texture2D" uid="uid://dpthky7yki0m2" path="res://models/menu/on_off.png" id="1_gqpbm"]
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[ext_resource type="AudioStream" uid="uid://bnjm7gcfox6aj" path="res://ressources/sounds/menu/Microsoft Windows 98 Shutdown Sound.mp3" id="3_osush"]
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[sub_resource type="Animation" id="Animation_xvmmj"]
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resource_name = "fade_out"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Fade_out/ColorRect:self_modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0.1, 0.9),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(0, 0, 0, 1)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_kw5my"]
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_data = {
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"fade_out": SubResource("Animation_xvmmj")
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}
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[node name="LeavingScene" type="Node2D"]
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script = ExtResource("1_a1d13")
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[node name="TextureRect" type="TextureRect" parent="."]
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offset_right = 1604.0
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offset_bottom = 897.0
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texture = ExtResource("1_gqpbm")
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expand_mode = 1
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[node name="Timer_leave" type="Timer" parent="."]
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process_callback = 0
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wait_time = 4.0
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one_shot = true
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autostart = true
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[node name="off_sound" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("3_osush")
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[node name="Timer_fade" type="Timer" parent="."]
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wait_time = 3.0
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one_shot = true
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autostart = true
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[node name="Fade_out" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_kw5my")
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}
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[node name="ColorRect" type="ColorRect" parent="Fade_out"]
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self_modulate = Color(1, 1, 1, 0)
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offset_right = 1621.0
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offset_bottom = 919.0
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color = Color(0, 0, 0, 1)
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[connection signal="timeout" from="Timer_leave" to="." method="_on_timer_leave_timeout"]
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[connection signal="timeout" from="Timer_fade" to="." method="_on_timer_fade_timeout"]
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