Mode infini et normal implémenté + écran de fin (victoire & défaite)
This commit is contained in:
parent
8b08e93f49
commit
c7d6a5c17a
11 changed files with 387 additions and 17 deletions
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@ -17,6 +17,10 @@ run/main_scene="res://scenes/World.tscn"
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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[autoload]
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Global="*res://scripts/Global.gd"
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[display]
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[display]
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window/size/viewport_width=1600
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window/size/viewport_width=1600
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16
scenes/game/ButtonMenu.gd
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16
scenes/game/ButtonMenu.gd
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@ -0,0 +1,16 @@
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extends Button
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_pressed():
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get_tree().change_scene_to_file("res://scenes/menu/menu.tscn")
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BIN
scenes/game/bluescreen.png
(Stored with Git LFS)
Normal file
BIN
scenes/game/bluescreen.png
(Stored with Git LFS)
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Binary file not shown.
34
scenes/game/bluescreen.png.import
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34
scenes/game/bluescreen.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bua0evfrn3dx3"
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path="res://.godot/imported/bluescreen.png-eb81efc8e5b3b0a20f96d6fde7bcb1d3.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://scenes/game/bluescreen.png"
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dest_files=["res://.godot/imported/bluescreen.png-eb81efc8e5b3b0a20f96d6fde7bcb1d3.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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125
scenes/game/defeat.tscn
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125
scenes/game/defeat.tscn
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@ -0,0 +1,125 @@
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[gd_scene load_steps=15 format=3 uid="uid://b5ahyt8lpc5bw"]
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[ext_resource type="Texture2D" uid="uid://dksppcu3bp4l3" path="res://scenes/game/wallpaper.png" id="1_yrh27"]
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[ext_resource type="Texture2D" uid="uid://bua0evfrn3dx3" path="res://scenes/game/bluescreen.png" id="2_4mh72"]
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[ext_resource type="Shader" path="res://shaders/oldscreen.gdshader" id="2_osgq8"]
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[ext_resource type="AudioStream" uid="uid://cjnulxaww6ej5" path="res://ressources/sounds/AdBlockNot.wav" id="4_1e4eg"]
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[ext_resource type="FontFile" uid="uid://dwgslonlru0ck" path="res://ressources/Battlenet.ttf" id="5_qb7xa"]
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[ext_resource type="Texture2D" uid="uid://c012k8qiyjn4a" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button.png" id="6_0sgxu"]
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[ext_resource type="Texture2D" uid="uid://ca0n6csxw7yd7" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button_Pressed.png" id="7_3gdk0"]
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[ext_resource type="Texture2D" uid="uid://c1s8gaui8k13h" path="res://models/RetroWindowsGUI/Flag.png" id="8_kut6k"]
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[ext_resource type="Script" path="res://scenes/game/ButtonMenu.gd" id="9_mdvc8"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_se4f0"]
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bg_color = Color(0.764706, 0.764706, 0.764706, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2mxax"]
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draw_center = false
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color(1, 1, 1, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_lp2yn"]
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shader = ExtResource("2_osgq8")
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shader_parameter/SCREEN_HEIGHT = 240.0
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[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_mbq4w"]
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texture = ExtResource("6_0sgxu")
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texture_margin_left = 2.0
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texture_margin_top = 2.0
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texture_margin_right = 2.0
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texture_margin_bottom = 2.0
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draw_center = false
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[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_lgpbg"]
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texture = ExtResource("7_3gdk0")
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texture_margin_left = 2.0
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texture_margin_top = 2.0
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texture_margin_right = 2.0
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texture_margin_bottom = 2.0
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draw_center = false
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[node name="WindowsDesktop" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ColorRect" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0.45098, 0.509804, 1)
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[node name="Wallpaper" type="Sprite2D" parent="ColorRect"]
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position = Vector2(803, 422)
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scale = Vector2(1.77778, 1.66798)
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texture = ExtResource("1_yrh27")
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[node name="Bluescreen" type="Sprite2D" parent="ColorRect"]
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position = Vector2(799.25, 449.75)
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scale = Vector2(2.26803, 2.27099)
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texture = ExtResource("2_4mh72")
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[node name="Panel" type="Panel" parent="."]
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layout_mode = 1
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anchors_preset = 12
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -54.0
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grow_horizontal = 2
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grow_vertical = 0
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theme_override_styles/panel = SubResource("StyleBoxFlat_se4f0")
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[node name="Panel" type="Panel" parent="Panel"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -1.0
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offset_right = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_2mxax")
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[node name="ColorRect2" type="ColorRect" parent="."]
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material = SubResource("ShaderMaterial_lp2yn")
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("4_1e4eg")
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volume_db = -14.102
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autoplay = true
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bus = &"Music"
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[node name="Button" type="Button" parent="."]
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layout_mode = 0
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offset_left = 4.0
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offset_top = 850.0
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offset_right = 312.0
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offset_bottom = 896.0
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focus_mode = 0
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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theme_override_fonts/font = ExtResource("5_qb7xa")
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theme_override_font_sizes/font_size = 37
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theme_override_styles/normal = SubResource("StyleBoxTexture_mbq4w")
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theme_override_styles/hover = SubResource("StyleBoxTexture_lgpbg")
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text = "Retourner au menu"
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icon = ExtResource("8_kut6k")
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expand_icon = true
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script = ExtResource("9_mdvc8")
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[connection signal="pressed" from="Button" to="Button" method="_on_pressed"]
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@ -128,3 +128,16 @@ stream = ExtResource("9_j4hp8")
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volume_db = -14.102
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volume_db = -14.102
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autoplay = true
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autoplay = true
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bus = &"Music"
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bus = &"Music"
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[node name="Timer" type="Timer" parent="."]
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process_callback = 0
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[node name="Label" type="Label" parent="."]
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layout_mode = 0
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offset_left = 36.0
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offset_right = 246.0
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offset_bottom = 64.0
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theme_override_fonts/font = ExtResource("1_7ecbr")
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theme_override_font_sizes/font_size = 46
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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@ -1,3 +0,0 @@
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[gd_scene format=3 uid="uid://b6d3echpt32xs"]
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[node name="Victoire" type="Node2D"]
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136
scenes/game/victory.tscn
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136
scenes/game/victory.tscn
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[gd_scene load_steps=15 format=3 uid="uid://d0qssindm5rlw"]
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[ext_resource type="Texture2D" uid="uid://dksppcu3bp4l3" path="res://scenes/game/wallpaper.png" id="2_vyyfh"]
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[ext_resource type="FontFile" uid="uid://dwgslonlru0ck" path="res://ressources/Battlenet.ttf" id="3_vkkp2"]
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[ext_resource type="Texture2D" uid="uid://c012k8qiyjn4a" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button.png" id="4_pyb8u"]
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[ext_resource type="Texture2D" uid="uid://ca0n6csxw7yd7" path="res://models/RetroWindowsGUI/RetroWindowsGUI/Windows_Button_Pressed.png" id="5_5cogn"]
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[ext_resource type="Script" path="res://scenes/game/ButtonMenu.gd" id="6_as1pi"]
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[ext_resource type="Texture2D" uid="uid://c1s8gaui8k13h" path="res://models/RetroWindowsGUI/Flag.png" id="6_le0fq"]
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[ext_resource type="Shader" path="res://shaders/oldscreen.gdshader" id="7_omj8e"]
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[ext_resource type="PackedScene" uid="uid://b4ujwtugvmurm" path="res://scenes/game/windows/Video_page.tscn" id="8_rworg"]
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[ext_resource type="AudioStream" uid="uid://cjnulxaww6ej5" path="res://ressources/sounds/AdBlockNot.wav" id="10_mppi6"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_se4f0"]
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bg_color = Color(0.764706, 0.764706, 0.764706, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2mxax"]
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draw_center = false
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color(1, 1, 1, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_lp2yn"]
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shader = ExtResource("7_omj8e")
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shader_parameter/SCREEN_HEIGHT = 240.0
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[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_mbq4w"]
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texture = ExtResource("4_pyb8u")
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texture_margin_left = 2.0
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texture_margin_top = 2.0
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texture_margin_right = 2.0
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texture_margin_bottom = 2.0
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draw_center = false
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[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_lgpbg"]
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texture = ExtResource("5_5cogn")
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texture_margin_left = 2.0
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texture_margin_top = 2.0
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texture_margin_right = 2.0
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texture_margin_bottom = 2.0
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draw_center = false
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[node name="WindowsDesktop" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ColorRect" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0.45098, 0.509804, 1)
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[node name="Wallpaper" type="Sprite2D" parent="ColorRect"]
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position = Vector2(803, 422)
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scale = Vector2(1.77778, 1.66798)
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texture = ExtResource("2_vyyfh")
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[node name="Panel" type="Panel" parent="."]
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layout_mode = 1
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anchors_preset = 12
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -54.0
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grow_horizontal = 2
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grow_vertical = 0
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theme_override_styles/panel = SubResource("StyleBoxFlat_se4f0")
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[node name="Panel" type="Panel" parent="Panel"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -1.0
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offset_right = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_2mxax")
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[node name="ColorRect2" type="ColorRect" parent="."]
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material = SubResource("ShaderMaterial_lp2yn")
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="VideoPage" parent="." instance=ExtResource("8_rworg")]
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layout_mode = 1
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offset_left = 96.0
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offset_top = 89.0
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offset_right = -459.0
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offset_bottom = -265.0
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("10_mppi6")
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volume_db = -14.102
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autoplay = true
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bus = &"Music"
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[node name="Label" type="Label" parent="."]
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offset_left = 522.0
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offset_top = 710.0
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offset_right = 1029.0
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offset_bottom = 847.0
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theme_override_fonts/font = ExtResource("3_vkkp2")
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theme_override_font_sizes/font_size = 156
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text = "VICTOIRE"
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[node name="Button" type="Button" parent="."]
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layout_mode = 0
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offset_left = 4.0
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offset_top = 850.0
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offset_right = 312.0
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offset_bottom = 896.0
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focus_mode = 0
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||||||
|
theme_override_colors/font_color = Color(0, 0, 0, 1)
|
||||||
|
theme_override_fonts/font = ExtResource("3_vkkp2")
|
||||||
|
theme_override_font_sizes/font_size = 37
|
||||||
|
theme_override_styles/normal = SubResource("StyleBoxTexture_mbq4w")
|
||||||
|
theme_override_styles/hover = SubResource("StyleBoxTexture_lgpbg")
|
||||||
|
text = "Retourner au menu"
|
||||||
|
icon = ExtResource("6_le0fq")
|
||||||
|
expand_icon = true
|
||||||
|
script = ExtResource("6_as1pi")
|
||||||
|
|
||||||
|
[connection signal="pressed" from="Button" to="Button" method="_on_pressed"]
|
|
@ -1,6 +1,5 @@
|
||||||
extends Node2D
|
extends Node2D
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready():
|
func _ready():
|
||||||
$Menu/Options/Rules.set_visible(false)
|
$Menu/Options/Rules.set_visible(false)
|
||||||
|
@ -16,10 +15,12 @@ func _on_power_off_pressed():
|
||||||
get_tree().change_scene_to_file("res://scenes/menu/leaving_scene.tscn")
|
get_tree().change_scene_to_file("res://scenes/menu/leaving_scene.tscn")
|
||||||
|
|
||||||
func _on_normal_start_pressed():
|
func _on_normal_start_pressed():
|
||||||
#get_tree().change_scene_to_file("")
|
Global.mode = 1
|
||||||
|
get_tree().change_scene_to_file("res://scenes/game/screen.tscn")
|
||||||
pass # Replace with function body.
|
pass # Replace with function body.
|
||||||
|
|
||||||
func _on_infinite_start_pressed():
|
func _on_infinite_start_pressed():
|
||||||
|
Global.mode = 2
|
||||||
get_tree().change_scene_to_file("res://scenes/game/screen.tscn")
|
get_tree().change_scene_to_file("res://scenes/game/screen.tscn")
|
||||||
|
|
||||||
func _on_options_pressed():
|
func _on_options_pressed():
|
||||||
|
|
2
scripts/Global.gd
Normal file
2
scripts/Global.gd
Normal file
|
@ -0,0 +1,2 @@
|
||||||
|
extends Node
|
||||||
|
var mode = 1;
|
|
@ -1,6 +1,9 @@
|
||||||
extends Control
|
extends Control
|
||||||
var ads_scene = []
|
var ads_scene = []
|
||||||
var ads = []
|
var ads = []
|
||||||
|
var level = [10, 15, 25]
|
||||||
|
var nlevel = 0
|
||||||
|
var nb = 10
|
||||||
"""
|
"""
|
||||||
var ads_scene = [preload("res://scenes/game/ads/Ads_password.tscn"),
|
var ads_scene = [preload("res://scenes/game/ads/Ads_password.tscn"),
|
||||||
preload("res://scenes/game/ads/Ads_sudoku.tscn")]
|
preload("res://scenes/game/ads/Ads_sudoku.tscn")]
|
||||||
|
@ -33,6 +36,7 @@ func new_ads():
|
||||||
print("her")
|
print("her")
|
||||||
randomize()
|
randomize()
|
||||||
var _range = randi_range(0, ads_scene.size()-1)
|
var _range = randi_range(0, ads_scene.size()-1)
|
||||||
|
print(_range)
|
||||||
var instance = ads_scene[_range].instantiate()
|
var instance = ads_scene[_range].instantiate()
|
||||||
add_child(instance) # Replace with function body.
|
add_child(instance) # Replace with function body.
|
||||||
var _scale = Vector2(0.5,0.5)
|
var _scale = Vector2(0.5,0.5)
|
||||||
|
@ -46,34 +50,69 @@ func new_ads():
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func load_scene():
|
func load_scene():
|
||||||
for scene in [ "res://scenes/game/ads/ads_music.tscn"
|
var _ads_scene = getFilePathsByExtension("res://scenes/game/ads", "tscn")
|
||||||
, "res://scenes/game/ads/ads_normal.tscn"
|
for scene in _ads_scene:
|
||||||
, "res://scenes/game/ads/ads_operation.tscn"
|
|
||||||
, "res://scenes/game/ads/ads_pair.tscn"
|
|
||||||
, "res://scenes/game/ads/ads_roll.tscn"
|
|
||||||
, "res://scenes/game/ads/ads_sexy_robot.tscn"
|
|
||||||
, "res://scenes/game/ads/ads_weather.tscn" ]:
|
|
||||||
ads_scene.push_back(load(scene))
|
ads_scene.push_back(load(scene))
|
||||||
|
|
||||||
func _input(event):
|
func _input(event):
|
||||||
if event.is_action_pressed("ui_cancel"):
|
if event.is_action_pressed("ui_cancel"):
|
||||||
pass # todo one day ahah ^^
|
pass # todo one day ahah ^^
|
||||||
# $Rules.set_visible(true)
|
# $Rules.set_visible(true)
|
||||||
|
|
||||||
|
func newLevel():
|
||||||
|
for n in nb:
|
||||||
|
new_ads()
|
||||||
|
Reset_Timer()
|
||||||
|
$Timer.start()
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
load_scene()
|
load_scene()
|
||||||
print(ads_scene)
|
print(ads_scene)
|
||||||
for n in 15:
|
|
||||||
new_ads()
|
if Global.mode == 1 :
|
||||||
|
nb = level[nlevel]
|
||||||
|
|
||||||
|
if Global.mode == 2 :
|
||||||
|
pass
|
||||||
|
newLevel()
|
||||||
|
|
||||||
|
var seconds=0
|
||||||
|
var Dsecond=45
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func win():
|
func win():
|
||||||
for ad in ads:
|
for ad in ads:
|
||||||
if ad.visible == true :
|
if ad.visible == true :
|
||||||
return false
|
return false
|
||||||
|
if Global.mode == 1 :
|
||||||
|
nlevel +=1
|
||||||
|
if nlevel < 3:
|
||||||
|
nb = level[nlevel]
|
||||||
|
newLevel()
|
||||||
|
return false
|
||||||
return true
|
return true
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func lose():
|
||||||
|
return seconds == 0
|
||||||
|
|
||||||
func _process(_delta):
|
func _process(_delta):
|
||||||
|
if lose():
|
||||||
|
$Timer.stop()
|
||||||
|
get_tree().change_scene_to_file("res://scenes/game/defeat.tscn")
|
||||||
if win():
|
if win():
|
||||||
for n in 15:
|
if Global.mode == 1 :
|
||||||
new_ads()
|
$Timer.stop()
|
||||||
# get_tree().change_scene_to_file("res://scenes/game/victoire.tscn")
|
get_tree().change_scene_to_file("res://scenes/game/victory.tscn")
|
||||||
|
if Global.mode == 2 :
|
||||||
|
nb +=5
|
||||||
|
newLevel()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_timer_timeout():
|
||||||
|
$Label.text = str(seconds)
|
||||||
|
seconds -=1
|
||||||
|
|
||||||
|
func Reset_Timer():
|
||||||
|
seconds=Dsecond
|
||||||
|
|
||||||
|
|
Reference in a new issue