[remap] importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://cbpuhqt8o7ry7" path="res://.godot/imported/playstation4.obj-a275e3b2cf60de95bad4d0a9248566bc.mesh" [deps] files=["res://.godot/imported/playstation4.obj-a275e3b2cf60de95bad4d0a9248566bc.mesh"] source_file="res://models/playstation/playstation4.obj" dest_files=["res://.godot/imported/playstation4.obj-a275e3b2cf60de95bad4d0a9248566bc.mesh", "res://.godot/imported/playstation4.obj-a275e3b2cf60de95bad4d0a9248566bc.mesh"] [params] generate_tangents=true scale_mesh=Vector3(1, 1, 1) offset_mesh=Vector3(0, 0, 0) optimize_mesh=true force_disable_mesh_compression=false