22 lines
494 B
GDScript
22 lines
494 B
GDScript
extends Node2D
|
|
@onready var transition = $Fade_out
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
|
$off_sound.play()
|
|
pass # Replace with function body.
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(_delta):
|
|
pass
|
|
|
|
|
|
func _on_timer_leave_timeout():
|
|
get_tree().quit()
|
|
|
|
|
|
func _on_timer_fade_timeout():
|
|
transition.play("fade_out")
|
|
pass # Replace with function body.
|