22 lines
493 B
GDScript
22 lines
493 B
GDScript
extends Node2D
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@onready var transition = $Fade_out
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# Called when the node enters the scene tree for the first time.
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func _ready():
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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$off_sound.play()
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_timer_leave_timeout():
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get_tree().quit()
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func _on_timer_fade_timeout():
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transition.play("fade_out")
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pass # Replace with function body.
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