22 lines
392 B
GDScript3
22 lines
392 B
GDScript3
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extends Button
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onready var villain = $"../Villain/AnimatedSprite"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Button_pressed():
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match villain.get_frame():
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2:
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print("non")
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_:
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print("oui")
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