Add prototype

This commit is contained in:
Mylloon 2023-02-25 01:04:08 +01:00
parent 32b1e33a4b
commit 02c2d9bc42
Signed by: Anri
GPG key ID: A82D63DFF8D1317F
14 changed files with 265 additions and 0 deletions

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Assets/tmp.png (Stored with Git LFS) Executable file

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Assets/tmp.png.import Executable file
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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/tmp.png-82d4b422f3667f5c47d6988a92ccd2a3.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/tmp.png"
dest_files=[ "res://.import/tmp.png-82d4b422f3667f5c47d6988a92ccd2a3.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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Assets/tmp1.png (Stored with Git LFS) Executable file

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Assets/tmp1.png.import Executable file
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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/tmp1.png-0c1a3d9d3390acb57bea785b3f9e30f7.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/tmp1.png"
dest_files=[ "res://.import/tmp1.png-0c1a3d9d3390acb57bea785b3f9e30f7.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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Assets/tmp2.png (Stored with Git LFS) Executable file

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Assets/tmp2.png.import Executable file
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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/tmp2.png-ed8b7dcf1a8f661b4546e218d233b408.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/tmp2.png"
dest_files=[ "res://.import/tmp2.png-ed8b7dcf1a8f661b4546e218d233b408.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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Assets/tmp3.png (Stored with Git LFS) Executable file

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35
Assets/tmp3.png.import Executable file
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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/tmp3.png-0afe8b1e9c47be51c701b0d537c4b45a.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/tmp3.png"
dest_files=[ "res://.import/tmp3.png-0afe8b1e9c47be51c701b0d537c4b45a.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

10
Characters/Player.tscn Executable file
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Assets/tmp.png" type="Texture" id=1]
[node name="Player" type="Node2D"]
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
scale = Vector2( 3.34375, 3.03125 )
texture = ExtResource( 1 )

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Characters/Villain.gd Executable file
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extends Node2D
onready var me = $AnimatedSprite
onready var timer
# Called when the node enters the scene tree for the first time.
func _ready():
timer = 0
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
timer += delta
match me.get_frame():
0:
# Vert
if timer >= 5:
timer = 0
me.set_frame(1)
1:
# Orange
if timer >= .5:
timer = 0
me.set_frame(2)
2:
# Rouge
if timer >= 2:
timer = 0
me.set_frame(0)
_:
print("Not handled frame")

21
Characters/Villain.tscn Executable file
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Assets/tmp1.png" type="Texture" id=1]
[ext_resource path="res://Assets/tmp3.png" type="Texture" id=2]
[ext_resource path="res://Assets/tmp2.png" type="Texture" id=3]
[ext_resource path="res://Characters/Villain.gd" type="Script" id=4]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 1 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[node name="Villain" type="Node2D"]
script = ExtResource( 4 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
scale = Vector2( 5, 5 )
frames = SubResource( 1 )

21
Scenes/Button_Node2D.gd Executable file
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extends Button
onready var villain = $"../Villain/AnimatedSprite"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Button_pressed():
match villain.get_frame():
2:
print("non")
_:
print("oui")

27
Scenes/Node2D.tscn Executable file
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Characters/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Characters/Villain.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scenes/Button_Node2D.gd" type="Script" id=3]
[sub_resource type="Theme" id=1]
[node name="Node2D" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 719, 386 )
script = null
[node name="Button" type="Button" parent="."]
margin_left = 654.0
margin_top = 288.0
margin_right = 784.0
margin_bottom = 322.0
theme = SubResource( 1 )
text = "CLIQUE MOI"
script = ExtResource( 3 )
[node name="Villain" parent="." instance=ExtResource( 2 )]
position = Vector2( 276, 189 )
[connection signal="pressed" from="Button" to="Button" method="_on_Button_pressed"]

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@ -11,6 +11,7 @@ config_version=4
[application] [application]
config/name="Gja" config/name="Gja"
run/main_scene="res://Scenes/Node2D.tscn"
config/icon="res://icon.png" config/icon="res://icon.png"
[gui] [gui]