diff --git a/Elements/Directory.tscn b/Elements/Directory.tscn index e84d704..42a5fc1 100755 --- a/Elements/Directory.tscn +++ b/Elements/Directory.tscn @@ -1,15 +1,13 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=3 format=2] -[ext_resource path="res://Assets/tmp.png" type="Texture" id=1] [ext_resource path="res://Elements/Scripts/Directory.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] -extents = Vector2( 16, 16 ) [node name="Node2D" type="Node2D"] [node name="Sprite" type="Sprite" parent="."] -texture = ExtResource( 1 ) +scale = Vector2( 1.5, 1.5 ) [node name="Area2D" type="Area2D" parent="."] script = ExtResource( 2 ) diff --git a/Scenes/DesktopScreen.tscn b/Scenes/DesktopScreen.tscn index 14d4c33..70138ae 100755 --- a/Scenes/DesktopScreen.tscn +++ b/Scenes/DesktopScreen.tscn @@ -1,7 +1,6 @@ -[gd_scene load_steps=10 format=2] +[gd_scene load_steps=9 format=2] [ext_resource path="res://Characters/Villain.tscn" type="PackedScene" id=1] -[ext_resource path="res://Elements/Directory.tscn" type="PackedScene" id=2] [ext_resource path="res://Scenes/Scripts/Button_Node2D.gd" type="Script" id=3] [ext_resource path="res://Assets/tres_button/normal.tres" type="StyleBox" id=4] [ext_resource path="res://Assets/tres_button/pressed.tres" type="StyleBox" id=5] @@ -40,22 +39,4 @@ scale = Vector2( 0.2, 0.2 ) [node name="Directories" type="Node2D" parent="."] -[node name="Directory1" parent="Directories" instance=ExtResource( 2 )] -position = Vector2( 40, 130 ) - -[node name="Directory2" parent="Directories" instance=ExtResource( 2 )] -position = Vector2( 40, 180 ) - -[node name="Directory3" parent="Directories" instance=ExtResource( 2 )] -position = Vector2( 40, 230 ) - -[node name="Directory4" parent="Directories" instance=ExtResource( 2 )] -position = Vector2( 40, 280 ) - -[node name="Directory5" parent="Directories" instance=ExtResource( 2 )] -position = Vector2( 40, 330 ) - -[node name="Directory6" parent="Directories" instance=ExtResource( 2 )] -position = Vector2( 40, 380 ) - [connection signal="pressed" from="Button" to="Button" method="_on_Button_pressed"]