add gameover
This commit is contained in:
parent
6c82aba143
commit
2945f2a3ef
4 changed files with 35 additions and 16 deletions
8
Assets/skin_assets/menu_font.tres
Executable file
8
Assets/skin_assets/menu_font.tres
Executable file
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@ -0,0 +1,8 @@
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://Assets/skin_assets/VCR_OSD_MONO_1.001.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 34
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outline_color = Color( 0.298039, 0.0745098, 0.0745098, 1 )
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font_data = ExtResource( 1 )
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@ -11,12 +11,8 @@ const texture_released = preload("res://Assets/skin_assets/button_pressed.png")
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# Called every frame. '_delta' is the elapsed time since the previous frame.
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func _process(_delta):
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if etat:
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if villain.animation == villain_animations[1]:
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print("non")
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else:
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print("oui")
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else:
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print("caché")
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if villain.animation == villain_animations[-1]:
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get_tree().change_scene("res://Scenes/gameover.tscn")
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func _on_Button_pressed():
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20
Scenes/gameover.tscn
Executable file
20
Scenes/gameover.tscn
Executable file
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@ -0,0 +1,20 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Assets/windows.png" type="Texture" id=1]
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[ext_resource path="res://Assets/skin_assets/menu_font.tres" type="DynamicFont" id=2]
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[node name="Node2D" type="Node2D"]
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[node name="Windows" type="Sprite" parent="."]
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position = Vector2( 512, 360 )
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z_index = -2
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texture = ExtResource( 1 )
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[node name="Label" type="Label" parent="."]
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margin_left = 393.0
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margin_top = 329.0
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margin_right = 693.0
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margin_bottom = 359.0
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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custom_fonts/font = ExtResource( 2 )
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text = "RATIO GAME OVER"
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@ -1,17 +1,12 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Assets/windows.png" type="Texture" id=1]
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[ext_resource path="res://Assets/skin_assets/VCR_OSD_MONO_1.001.ttf" type="DynamicFontData" id=2]
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[ext_resource path="res://Assets/skin_assets/menu_font.tres" type="DynamicFont" id=2]
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[ext_resource path="res://Assets/tres_button/hover.tres" type="StyleBox" id=3]
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[ext_resource path="res://Assets/tres_button/normal.tres" type="StyleBox" id=4]
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[ext_resource path="res://Assets/tres_button/pressed.tres" type="StyleBox" id=5]
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[ext_resource path="res://Scenes/Screen_Menu.gd" type="Script" id=6]
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[sub_resource type="DynamicFont" id=1]
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size = 34
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outline_color = Color( 0.298039, 0.0745098, 0.0745098, 1 )
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font_data = ExtResource( 2 )
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[node name="Node2D" type="Node2D"]
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[node name="Windows" type="Sprite" parent="."]
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@ -38,7 +33,7 @@ alignment = 1
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margin_right = 100.0
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margin_bottom = 37.0
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custom_colors/font_color = Color( 0.34902, 0.313726, 0.313726, 1 )
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custom_fonts/font = SubResource( 1 )
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custom_fonts/font = ExtResource( 2 )
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custom_styles/hover = ExtResource( 3 )
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custom_styles/pressed = ExtResource( 5 )
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custom_styles/normal = ExtResource( 4 )
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@ -49,7 +44,7 @@ margin_top = 63.0
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margin_right = 100.0
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margin_bottom = 100.0
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custom_colors/font_color = Color( 0.34902, 0.313726, 0.313726, 1 )
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custom_fonts/font = SubResource( 1 )
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custom_fonts/font = ExtResource( 2 )
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custom_styles/hover = ExtResource( 3 )
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custom_styles/pressed = ExtResource( 5 )
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custom_styles/normal = ExtResource( 4 )
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@ -60,7 +55,7 @@ margin_top = 126.0
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margin_right = 100.0
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margin_bottom = 163.0
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custom_colors/font_color = Color( 0.34902, 0.313726, 0.313726, 1 )
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custom_fonts/font = SubResource( 1 )
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custom_fonts/font = ExtResource( 2 )
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custom_styles/hover = ExtResource( 3 )
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custom_styles/pressed = ExtResource( 5 )
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custom_styles/normal = ExtResource( 4 )
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