gdformat
This commit is contained in:
parent
ad43444126
commit
3c6025811b
2 changed files with 16 additions and 13 deletions
17
Scenes/Button_Node2D.gd
Normal file → Executable file
17
Scenes/Button_Node2D.gd
Normal file → Executable file
|
@ -9,19 +9,22 @@ var _texture2 = load("res://Assets//skin_assets/button_pressed.png")
|
|||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
etat = false
|
||||
pass # Replace with function body.
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(_delta):
|
||||
match villain.get_frame():
|
||||
2:
|
||||
if(etat) : print("non")
|
||||
else: print("caché")
|
||||
if etat:
|
||||
print("non")
|
||||
else:
|
||||
print("caché")
|
||||
_:
|
||||
if(etat) : print("oui")
|
||||
else: print("caché")
|
||||
# pass
|
||||
if etat:
|
||||
print("oui")
|
||||
else:
|
||||
print("caché")
|
||||
|
||||
|
||||
func _on_Button_pressed():
|
||||
|
@ -33,5 +36,3 @@ func _on_Button_pressed():
|
|||
self.StyleBoxTexture.set_texture(_texture2) # pas appuyé
|
||||
|
||||
"""
|
||||
""" """
|
||||
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
extends Control
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
|
@ -18,6 +19,7 @@ func _on_PlayButton_pressed():
|
|||
func _on_Help_Button_pressed():
|
||||
print("help")
|
||||
|
||||
|
||||
func _on_Quit_Button_pressed():
|
||||
get_tree().quit()
|
||||
# Replace with function body.
|
||||
# Replace with function body.
|
||||
|
|
Reference in a new issue