update assets + new window
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parent
38384d82af
commit
59cb8370cb
10 changed files with 120 additions and 22 deletions
BIN
Assets/warning2/0.png
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Assets/warning2/0.png
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Assets/warning2/1.png
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Assets/warning2/1.png
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Assets/warning2/2.png
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Assets/warning2/2.png
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Assets/warning2/3.png
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Assets/warning2/3.png
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Assets/windows/window_main.png
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Assets/windows/window_main.png
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Assets/windows/window_main.png.import
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Assets/windows/window_main.png.import
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/window_main.png-7b32d96b4553f4a0a864caadf78c1293.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/windows/window_main.png"
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dest_files=[ "res://.import/window_main.png-7b32d96b4553f4a0a864caadf78c1293.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -1,7 +1,11 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Assets/windows/folder_square.png" type="Texture" id=1]
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[ext_resource path="res://Elements/Scripts/WindowHeader.gd" type="Script" id=2]
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[ext_resource path="res://Assets/warning2/1.png" type="Texture" id=3]
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[ext_resource path="res://Assets/warning2/2.png" type="Texture" id=4]
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[ext_resource path="res://Assets/warning2/3.png" type="Texture" id=5]
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[ext_resource path="res://Assets/warning2/0.png" type="Texture" id=6]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 555, 60 )
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@ -9,6 +13,14 @@ extents = Vector2( 555, 60 )
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 38.75, 38.75 )
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[sub_resource type="SpriteFrames" id=3]
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animations = [ {
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"frames": [ ExtResource( 6 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 5 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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[node name="Node2D" type="Node2D"]
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position = Vector2( 312, 248 )
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@ -33,5 +45,31 @@ script = ExtResource( 2 )
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position = Vector2( 486.25, -486.25 )
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shape = SubResource( 2 )
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[node name="Window2" type="AnimatedSprite" parent="."]
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visible = false
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position = Vector2( 56, -12 )
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scale = Vector2( 0.4, 0.4 )
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frames = SubResource( 3 )
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frame = 2
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playing = true
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[node name="Area2D" type="Area2D" parent="Window2"]
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position = Vector2( 487.5, -490 )
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script = ExtResource( 2 )
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[node name="Header" type="CollisionShape2D" parent="Window2/Area2D"]
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position = Vector2( -489.5, 171 )
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scale = Vector2( 0.999999, 0.999999 )
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shape = SubResource( 1 )
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[node name="Area2D2" type="Area2D" parent="Window2"]
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script = ExtResource( 2 )
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[node name="CloseButton" type="CollisionShape2D" parent="Window2/Area2D2"]
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position = Vector2( 488, -321 )
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shape = SubResource( 2 )
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[connection signal="input_event" from="Window/Area2D" to="Window/Area2D" method="_on_Area2D_input_event"]
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[connection signal="input_event" from="Window/Area2D2" to="Window/Area2D" method="_on_Area2D2_input_event"]
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[connection signal="input_event" from="Window2/Area2D" to="Window2/Area2D" method="_on_Area2D_input_event"]
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[connection signal="input_event" from="Window2/Area2D2" to="Window/Area2D" method="_on_Area2D2_input_event"]
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@ -6,7 +6,7 @@
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[ext_resource path="res://Assets/tres_button/normal.tres" type="StyleBox" id=4]
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[ext_resource path="res://Assets/tres_button/pressed.tres" type="StyleBox" id=5]
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[ext_resource path="res://Assets/tres_button/hover.tres" type="StyleBox" id=6]
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[ext_resource path="res://Assets/windows/windows.png" type="Texture" id=7]
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[ext_resource path="res://Assets/windows/window_main.png" type="Texture" id=7]
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[ext_resource path="res://Assets/skin_assets/menu_font.tres" type="DynamicFont" id=8]
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[ext_resource path="res://Elements/SquareWindow.tscn" type="PackedScene" id=9]
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[ext_resource path="res://Scenes/Scripts/Desktop.gd" type="Script" id=10]
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@ -20,8 +20,8 @@
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script = ExtResource( 10 )
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[node name="Windows" type="Sprite" parent="."]
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visible = false
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position = Vector2( 512, 358 )
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position = Vector2( 511, 360 )
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scale = Vector2( 0.5, 0.5 )
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z_index = -3
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texture = ExtResource( 7 )
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@ -29,16 +29,14 @@ texture = ExtResource( 7 )
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position = Vector2( 871, 589 )
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scale = Vector2( 0.2, 0.2 )
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[node name="Directories" type="Node2D" parent="."]
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[node name="Directory1" parent="Directories" instance=ExtResource( 2 )]
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[node name="Directory" parent="." instance=ExtResource( 2 )]
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position = Vector2( 64, 64 )
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[node name="Screen" parent="Directories/Directory1" instance=ExtResource( 9 )]
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[node name="Screen" parent="Directory" instance=ExtResource( 9 )]
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visible = false
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position = Vector2( 271, 205 )
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[node name="Button2" type="Button" parent="Directories/Directory1/Screen"]
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[node name="Button2" type="Button" parent="Directory/Screen"]
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margin_left = -128.0
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margin_top = -32.0
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margin_right = 149.0
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@ -67,4 +65,4 @@ autoplay = true
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[node name="Alert" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 13 )
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[connection signal="pressed" from="Directories/Directory1/Screen/Button2" to="Directories/Directory1/Screen/Button2" method="_on_Button_pressed"]
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[connection signal="pressed" from="Directory/Screen/Button2" to="Directory/Screen/Button2" method="_on_Button_pressed"]
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@ -1,7 +1,7 @@
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extends Button
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onready var villain = $"../../../../Villain/AnimatedSprite"
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onready var villain_animations = $"../../../../Villain"
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onready var villain = $"../../../Villain/AnimatedSprite"
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onready var villain_animations = $"../../../Villain"
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var etat = false
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var remplissage = 0
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@ -5,17 +5,41 @@ onready var villain_animations = $"Villain"
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onready var mainMusic = $"MainMusic"
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onready var eyeMusic = $"EyeMusic"
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onready var alert = $"Alert"
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onready var directory = $"Directory"
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var rng = RandomNumberGenerator.new()
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const texture_file = preload("res://Assets/dossier/1.png")
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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rng.randomize()
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var nbDossier = rng.randi_range(0, 3)
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for i in range(nbDossier):
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var dossier = get_child(2).duplicate()
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dossier.get_child(0).get_child(3).get_child(1).focus_mode = Button.FOCUS_NONE
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var dossier = directory.duplicate()
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var icon = dossier.get_node("Sprite")
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var window = dossier.get_node("Screen")
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var button_window = window.get_node("Button2")
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# Une chance sur 2 d'avoir une icône
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if rng.randi_range(0, 1) == 0:
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# Text (icon)
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var name_icon = dossier.get_node("Label")
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name_icon.text = "Fichier"
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# Texture (icon)
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var scale_icon = 0.35
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icon.scale = Vector2(scale_icon, scale_icon)
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icon.texture = texture_file
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# Background (window)
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window.get_node("Window").visible = false
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window.get_node("Window2").visible = true
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# Change button text
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button_window.text = "."
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button_window.focus_mode = Button.FOCUS_NONE
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dossier.position = Vector2(dossier.position.x, dossier.position.y + 150 * (i + 1))
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dossier.set_z_index(dossier.get_z_index() + 10 * (i + 1))
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add_child(dossier)
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