dead code
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2 changed files with 1 additions and 17 deletions
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@ -7,13 +7,7 @@ const texture_pressed = preload("res://Assets/skin_assets/button_normal.png")
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const texture_released = preload("res://Assets/skin_assets/button_pressed.png")
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const texture_released = preload("res://Assets/skin_assets/button_pressed.png")
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# Called when the node enters the scene tree for the first time.
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# Called every frame. '_delta' is the elapsed time since the previous frame.
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func _ready():
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etat = false
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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func _process(_delta):
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if etat:
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if etat:
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match villain.get_frame():
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match villain.get_frame():
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@ -1,16 +1,6 @@
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extends Control
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extends Control
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_PlayButton_pressed():
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func _on_PlayButton_pressed():
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print("ici")
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print("ici")
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get_tree().change_scene("res://Scenes/Node2D.tscn")
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get_tree().change_scene("res://Scenes/Node2D.tscn")
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