[gd_scene load_steps=2 format=2] [ext_resource path="res://Assets/tmp.png" type="Texture" id=1] [node name="Player" type="Node2D"] script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] scale = Vector2( 3.34375, 3.03125 ) texture = ExtResource( 1 )