[gd_scene load_steps=7 format=2] [ext_resource path="res://Scenes/GameOver.gd" type="Script" id=1] [ext_resource path="res://Assets/skin_assets/menu_font.tres" type="DynamicFont" id=2] [ext_resource path="res://Assets/tres_button/normal.tres" type="StyleBox" id=3] [ext_resource path="res://Assets/tres_button/pressed.tres" type="StyleBox" id=4] [ext_resource path="res://Assets/tres_button/hover.tres" type="StyleBox" id=5] [ext_resource path="res://Assets/windows.png" type="Texture" id=6] [node name="Node2D" type="Node2D"] script = ExtResource( 1 ) [node name="Windows" type="Sprite" parent="."] position = Vector2( 512, 360 ) z_index = -2 texture = ExtResource( 6 ) [node name="LabelGameOver" type="Label" parent="."] margin_left = 427.0 margin_top = 338.0 margin_right = 609.0 margin_bottom = 368.0 custom_colors/font_color = Color( 0, 0, 0, 1 ) custom_fonts/font = ExtResource( 2 ) text = "GAME OVER" [node name="RestartButton" type="Button" parent="."] margin_left = 340.0 margin_top = 378.0 margin_right = 700.0 margin_bottom = 415.0 custom_colors/font_color = Color( 0.34902, 0.313726, 0.313726, 1 ) custom_fonts/font = ExtResource( 2 ) custom_styles/hover = ExtResource( 5 ) custom_styles/pressed = ExtResource( 4 ) custom_styles/normal = ExtResource( 3 ) text = "Back to main menu" __meta__ = { "_edit_use_anchors_": true } [connection signal="pressed" from="RestartButton" to="." method="_on_RestartButton_pressed"]