from hack import Hack, sleep
class Noflash(Hack):
def __init__(self) -> None:
super().__init__()
def noflash(self) -> None:
# Aliases
mem = self.pm
offset = self.offsets
# Get module address
client = self.find_module("client")
# Get local player
local_player = self.find_uint(client, offset["dwLocalPlayer"])
def cheat():
mem.write_float(local_player + offset["m_flFlashMaxAlpha"], 30.)
# Value only overrided on first flash or when server fullupdate
sleep(10)
self.hack_loop(cheat)