add and use custom offset
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parent
52d3dda44a
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1d775c971c
1 changed files with 5 additions and 4 deletions
9
main.py
9
main.py
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@ -20,7 +20,10 @@ class Hack():
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hazedumper_data = get(
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hazedumper_data = get(
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"https://raw.githubusercontent.com/frk1/hazedumper/master/csgo.min.json")
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"https://raw.githubusercontent.com/frk1/hazedumper/master/csgo.min.json")
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serial_data = loads(hazedumper_data.text)
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serial_data = loads(hazedumper_data.text)
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return serial_data["signatures"] | serial_data["netvars"]
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return serial_data["signatures"] | serial_data["netvars"] | {
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"entity_size": 0x10
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}
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def _find_process(self, verbose: bool = False) -> Pymem:
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def _find_process(self, verbose: bool = False) -> Pymem:
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"""Find game process"""
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"""Find game process"""
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@ -126,12 +129,10 @@ class Cheat(Hack):
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# Reduce CPU usage
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# Reduce CPU usage
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sleep(self.wait_time)
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sleep(self.wait_time)
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size_entity_object = 0x10
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# Show ennemies
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# Show ennemies
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for i in range(1, 64): # 0 is world
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for i in range(1, 64): # 0 is world
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entity = mem.read_uint(
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entity = mem.read_uint(
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client + offset["dwEntityList"] + i * size_entity_object)
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client + offset["dwEntityList"] + i * offset["entity_size"])
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if not entity:
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if not entity:
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continue
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continue
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