download latest offset, use class, fix bhop
This commit is contained in:
parent
813dc6e87d
commit
5a052f6b31
2 changed files with 69 additions and 30 deletions
98
main.py
98
main.py
|
@ -1,47 +1,85 @@
|
|||
from json import loads
|
||||
from time import sleep
|
||||
|
||||
from pymem import Pymem
|
||||
from requests import get
|
||||
from win32api import GetAsyncKeyState
|
||||
|
||||
# offsets
|
||||
LOCAL_PLAYER = 14596452
|
||||
FORCE_JUMP = 86756784
|
||||
HEALTH = 256
|
||||
FLAGS = 260
|
||||
|
||||
class Hack():
|
||||
def __init__(self) -> None:
|
||||
self.running = False
|
||||
|
||||
def bhop() -> None:
|
||||
pm = Pymem("csgo.exe")
|
||||
def find_process(self, verbose: bool = False) -> Pymem:
|
||||
"""Find game process"""
|
||||
process_found = False
|
||||
print("Looking for process...") if verbose else None
|
||||
|
||||
# Get module address
|
||||
for module in list(pm.list_modules()):
|
||||
if module.name == "client.dll":
|
||||
client = module.lpBaseOfDll
|
||||
pm = None
|
||||
while not process_found:
|
||||
try:
|
||||
pm = Pymem("csgo.exe")
|
||||
except:
|
||||
# Timeout
|
||||
sleep(.5)
|
||||
else:
|
||||
print("Process found!") if verbose else None
|
||||
process_found = True
|
||||
|
||||
# Hack loop
|
||||
while True:
|
||||
# Reduce CPU usage
|
||||
sleep(0.01)
|
||||
if pm:
|
||||
return pm
|
||||
exit(1)
|
||||
|
||||
# Space bar detection
|
||||
if not GetAsyncKeyState(ord(" ")):
|
||||
continue
|
||||
def bhop(self) -> None:
|
||||
# Offsets
|
||||
LOCAL_PLAYER = offset["dwLocalPlayer"]
|
||||
HEALTH = offset["m_iHealth"]
|
||||
FLAGS = offset["m_fFlags"]
|
||||
FORCE_JUMP = offset["dwForceJump"]
|
||||
|
||||
# Get local player
|
||||
local_player: int = pm.read_uint(client + LOCAL_PLAYER)
|
||||
if not local_player:
|
||||
continue
|
||||
pm = self.find_process(True)
|
||||
|
||||
# Check if player is alive
|
||||
if not pm.read_int(local_player + HEALTH):
|
||||
continue
|
||||
# Get module address
|
||||
client = None
|
||||
for module in list(pm.list_modules()):
|
||||
if module.name == "client.dll":
|
||||
client = module.lpBaseOfDll
|
||||
|
||||
# Check if player on ground
|
||||
if pm.read_uint(local_player+FLAGS) & 1 << 0:
|
||||
pm.write_uint(client + FORCE_JUMP, 6)
|
||||
# Hack loop
|
||||
self.running = True
|
||||
while self.running:
|
||||
# Reduce CPU usage
|
||||
sleep(0.01)
|
||||
pm.write_uint(client + FORCE_JUMP, 4)
|
||||
|
||||
# Space bar detection
|
||||
if not GetAsyncKeyState(ord(" ")):
|
||||
continue
|
||||
|
||||
# Get local player
|
||||
local_player = pm.read_uint(client + LOCAL_PLAYER)
|
||||
if not local_player:
|
||||
continue
|
||||
|
||||
# Check if player is alive
|
||||
if not pm.read_int(local_player + HEALTH):
|
||||
continue
|
||||
|
||||
# Check if player on ground
|
||||
if pm.read_uint(local_player+FLAGS) & (1 << 0):
|
||||
pm.write_uint(client + FORCE_JUMP, 5)
|
||||
sleep(0.01)
|
||||
pm.write_uint(client + FORCE_JUMP, 4)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
bhop()
|
||||
# Loading offsets
|
||||
hazedumper_data = get(
|
||||
"https://raw.githubusercontent.com/frk1/hazedumper/master/csgo.min.json")
|
||||
serial_data = loads(hazedumper_data.text)
|
||||
offset = serial_data["signatures"] | serial_data["netvars"]
|
||||
|
||||
# Cheat
|
||||
c = Hack()
|
||||
|
||||
# Bhop
|
||||
c.bhop()
|
||||
|
|
|
@ -1,2 +1,3 @@
|
|||
Pymem==1.10.0
|
||||
pywin32==306
|
||||
requests==2.28.2
|
||||
|
|
Reference in a new issue