download latest offset, use class, fix bhop

This commit is contained in:
Mylloon 2023-03-30 12:25:09 +02:00
parent 813dc6e87d
commit 5a052f6b31
Signed by: Anri
GPG key ID: A82D63DFF8D1317F
2 changed files with 69 additions and 30 deletions

98
main.py
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@ -1,47 +1,85 @@
from json import loads
from time import sleep
from pymem import Pymem
from requests import get
from win32api import GetAsyncKeyState
# offsets
LOCAL_PLAYER = 14596452
FORCE_JUMP = 86756784
HEALTH = 256
FLAGS = 260
class Hack():
def __init__(self) -> None:
self.running = False
def bhop() -> None:
pm = Pymem("csgo.exe")
def find_process(self, verbose: bool = False) -> Pymem:
"""Find game process"""
process_found = False
print("Looking for process...") if verbose else None
# Get module address
for module in list(pm.list_modules()):
if module.name == "client.dll":
client = module.lpBaseOfDll
pm = None
while not process_found:
try:
pm = Pymem("csgo.exe")
except:
# Timeout
sleep(.5)
else:
print("Process found!") if verbose else None
process_found = True
# Hack loop
while True:
# Reduce CPU usage
sleep(0.01)
if pm:
return pm
exit(1)
# Space bar detection
if not GetAsyncKeyState(ord(" ")):
continue
def bhop(self) -> None:
# Offsets
LOCAL_PLAYER = offset["dwLocalPlayer"]
HEALTH = offset["m_iHealth"]
FLAGS = offset["m_fFlags"]
FORCE_JUMP = offset["dwForceJump"]
# Get local player
local_player: int = pm.read_uint(client + LOCAL_PLAYER)
if not local_player:
continue
pm = self.find_process(True)
# Check if player is alive
if not pm.read_int(local_player + HEALTH):
continue
# Get module address
client = None
for module in list(pm.list_modules()):
if module.name == "client.dll":
client = module.lpBaseOfDll
# Check if player on ground
if pm.read_uint(local_player+FLAGS) & 1 << 0:
pm.write_uint(client + FORCE_JUMP, 6)
# Hack loop
self.running = True
while self.running:
# Reduce CPU usage
sleep(0.01)
pm.write_uint(client + FORCE_JUMP, 4)
# Space bar detection
if not GetAsyncKeyState(ord(" ")):
continue
# Get local player
local_player = pm.read_uint(client + LOCAL_PLAYER)
if not local_player:
continue
# Check if player is alive
if not pm.read_int(local_player + HEALTH):
continue
# Check if player on ground
if pm.read_uint(local_player+FLAGS) & (1 << 0):
pm.write_uint(client + FORCE_JUMP, 5)
sleep(0.01)
pm.write_uint(client + FORCE_JUMP, 4)
if __name__ == "__main__":
bhop()
# Loading offsets
hazedumper_data = get(
"https://raw.githubusercontent.com/frk1/hazedumper/master/csgo.min.json")
serial_data = loads(hazedumper_data.text)
offset = serial_data["signatures"] | serial_data["netvars"]
# Cheat
c = Hack()
# Bhop
c.bhop()

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Pymem==1.10.0
pywin32==306
requests==2.28.2