use lifestate
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2 changed files with 2 additions and 2 deletions
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@ -24,7 +24,7 @@ class Bhop(Hack):
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return
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# Check if player is alive
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if not mem.read_uint(local_player + offset["m_iHealth"]):
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if mem.read_uint(local_player + offset["m_lifeState"]):
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return
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# Check if player on ground
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@ -24,7 +24,7 @@ class Trigger(Hack):
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return
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# Check if player is alive
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if not mem.read_int(local_player + offset["m_iHealth"]):
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if mem.read_int(local_player + offset["m_lifeState"]):
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return
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# Get crosshair info about what we aiming at
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