from hack import Hack, sleep class Noflash(Hack): def __init__(self) -> None: super().__init__() def noflash(self) -> None: # Aliases mem = self.pm offset = self.offsets # Get module address client = self.find_module("client") # Get local player local_player = self.find_uint(client, offset["dwLocalPlayer"]) def cheat(): mem.write_float(local_player + offset["m_flFlashMaxAlpha"], 30.) # Value only overrided on first flash or when server fullupdate sleep(10) self.hack_loop(cheat)