63 lines
1.8 KiB
Python
63 lines
1.8 KiB
Python
from win32api import GetAsyncKeyState
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from hack import Hack
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class Fov(Hack):
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def __init__(self, **kwargs) -> None:
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super().__init__(**kwargs)
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self.__fov = None
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self.__factor = 5
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self.__default_fov = 90
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def fov(self) -> None:
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# Aliases
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mem = self.pm
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offset = self.offsets
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# Get module addresses
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client = self.find_module("client")
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# Get local player
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self.__local_player = self.find_uint(client, offset["dwLocalPlayer"])
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local_player = self.__local_player
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# Get FOV
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self.__fov = self.find_uint(local_player, offset["m_iDefaultFOV"])
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def cheat():
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if self.__fov == None:
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raise ValueError("FOV isn't defined.")
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fov = self.__fov
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# Reset FOV
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if GetAsyncKeyState(self.vmap["END"]):
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self.__fov = 90
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# Increase FOV
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elif GetAsyncKeyState(self.vmap["PAGE_DOWN"]) and self.__fov < 130:
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self.__fov += self.__factor
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# Decrease FOV
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elif GetAsyncKeyState(self.vmap["PAGE_UP"]) and self.__fov > 50:
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self.__fov -= self.__factor
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# If modified
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if fov != self.__fov:
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# Override the FOV value
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mem.write_int(
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local_player + offset["m_iDefaultFOV"], self.__fov)
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self.hack_loop(cheat)
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def fov_unload(self):
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# Aliases
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mem = self.pm
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offset = self.offsets
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local_player = self.__local_player
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# Reset to default value if changed
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if self.__fov not in [None, self.__default_fov]:
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mem.write_int(
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local_player + offset["m_iDefaultFOV"], self.__default_fov)
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