obs-replay-folders/OBSReplayFolders.lua

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Lua
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2023-01-24 13:02:50 +01:00
obs = obslua
function script_description()
return [[Saves replays to sub-folders using the Game Capture window name.
Author: redraskal]]
end
function script_load()
obs.obs_frontend_add_event_callback(obs_frontend_callback)
end
function obs_frontend_callback(event)
if event == obs.OBS_FRONTEND_EVENT_REPLAY_BUFFER_SAVED then
local path = get_replay_buffer_output()
local folder = get_game_capture_window_name()
if path ~= nil and folder ~= nil then
move(path, folder)
end
end
end
function get_replay_buffer_output()
local replay_buffer = obs.obs_frontend_get_replay_buffer_output()
local cd = obs.calldata_create()
local ph = obs.obs_output_get_proc_handler(replay_buffer)
obs.proc_handler_call(ph, "get_last_replay", cd)
local path = obs.calldata_string(cd, "path")
obs.calldata_destroy(cd)
obs.obs_output_release(replay_buffer)
return path
end
function get_game_capture_window_name()
-- TODO: Infer source
-- current_scene = obs.obs_frontend_get_current_scene()
-- game_capture = obs.obs_scene_find_source(current_scene, "Game Capture")
game_capture = obs.obs_get_source_by_name("Game Capture")
local properties = obs.obs_source_properties(game_capture)
local prop = obs.obs_properties_get(properties, "window")
local setting = obs.obs_property_name(prop)
local settings = obs.obs_source_get_settings(game_capture)
local value = obs.obs_data_get_string(settings, setting)
obs.obs_data_release(settings)
obs.obs_properties_destroy(properties)
obs.obs_source_release(game_capture)
-- obs.obs_source_release(current_scene)
local i, j = string.find(value, " :")
local title = string.sub(value, 1, j - 3)
return title
end
function move(path, folder)
local sep = string.match(path, "^.*()/")
local root = string.sub(path, 1, sep) .. folder
local file_name = string.sub(path, sep, string.len(path))
local adjusted_path = root .. file_name
if obs.os_file_exists(root) == false then
obs.os_mkdir(root)
end
obs.os_rename(path, adjusted_path)
end