format + mingw-ify + makefile

This commit is contained in:
Mylloon 2024-08-21 12:25:31 +02:00
parent 9eede46b61
commit 898cba7a72
Signed by: Anri
GPG key ID: A82D63DFF8D1317F
5 changed files with 93 additions and 70 deletions

4
.clangd Normal file
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@ -0,0 +1,4 @@
CompileFlags:
Add: [
--target=x86_64-w64-mingw32-gcc,
]

1
.gitignore vendored
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@ -32,6 +32,7 @@ luac.out
*.so *.so
*.so.* *.so.*
*.dylib *.dylib
*.dll
# Executables # Executables
*.out *.out

18
Makefile Normal file
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@ -0,0 +1,18 @@
CC = x86_64-w64-mingw32-gcc
RM = rm
CFLAGS = -shared -lpsapi -luser32
EXES = detect_game
EXT = .dll
all: $(EXES)
$(EXES): %: %.c $(DEPS)
$(CC) $^ -o $@$(EXT) $(CFLAGS)
%.o: %.c
$(CC) -c $< -o $@ $(CFLAGS)
clean:
@$(RM) *.o $(addsuffix $(EXT), $(EXES)) 2>/dev/null |:

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@ -1,12 +1,8 @@
#include "pch.h" #include <windows.h>
BOOL APIENTRY DllMain( HMODULE hModule, BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call,
DWORD ul_reason_for_call, LPVOID lpReserved) {
LPVOID lpReserved switch (ul_reason_for_call) {
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH: case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH: case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH: case DLL_THREAD_DETACH:
@ -16,10 +12,9 @@ BOOL APIENTRY DllMain( HMODULE hModule,
return TRUE; return TRUE;
} }
#include <Windows.h> #include <psapi.h>
#include <Psapi.h>
#include <tchar.h>
#include <stdlib.h> #include <stdlib.h>
#include <tchar.h>
#define MAX_TITLE_LENGTH 256 #define MAX_TITLE_LENGTH 256
static const char prefix[] = "C:\\Windows\\"; static const char prefix[] = "C:\\Windows\\";
@ -28,10 +23,12 @@ static const char gameBarExe[] = "GameBar.exe";
BOOL TestFullscreen(HWND hwnd) { BOOL TestFullscreen(HWND hwnd) {
WINDOWPLACEMENT wp; WINDOWPLACEMENT wp;
wp.length = sizeof(WINDOWPLACEMENT); wp.length = sizeof(WINDOWPLACEMENT);
if (!GetWindowPlacement(hwnd, &wp)) if (!GetWindowPlacement(hwnd, &wp)) {
return FALSE; return FALSE;
if (IsZoomed(hwnd)) }
if (IsZoomed(hwnd)) {
return TRUE; return TRUE;
}
RECT rcDesktop; RECT rcDesktop;
GetClientRect(GetDesktopWindow(), &rcDesktop); GetClientRect(GetDesktopWindow(), &rcDesktop);
return (wp.rcNormalPosition.left <= rcDesktop.left && return (wp.rcNormalPosition.left <= rcDesktop.left &&
@ -41,14 +38,15 @@ BOOL TestFullscreen(HWND hwnd) {
} }
void ConvertTCHARToChar(const TCHAR *source, char *dest, size_t destSize) { void ConvertTCHARToChar(const TCHAR *source, char *dest, size_t destSize) {
#ifdef _WIN32 #ifdef _UNICODE
wcstombs_s(NULL, dest, destSize, source, _TRUNCATE); wcstombs_s(NULL, dest, destSize, source, _TRUNCATE);
#else #else
wcstombs(dest, source, destSize); strncpy_s(dest, destSize, source, _TRUNCATE);
#endif #endif
} }
__declspec(dllexport) int get_running_fullscreen_game_path(char* buffer, int bufferSize) { __declspec(dllexport) int get_running_fullscreen_game_path(char *buffer,
int bufferSize) {
HWND hwnd = NULL; HWND hwnd = NULL;
while ((hwnd = FindWindowEx(NULL, hwnd, NULL, NULL)) != NULL) { while ((hwnd = FindWindowEx(NULL, hwnd, NULL, NULL)) != NULL) {
if (TestFullscreen(hwnd)) { if (TestFullscreen(hwnd)) {
@ -58,7 +56,8 @@ __declspec(dllexport) int get_running_fullscreen_game_path(char* buffer, int buf
DWORD processId; DWORD processId;
GetWindowThreadProcessId(hwnd, &processId); GetWindowThreadProcessId(hwnd, &processId);
HANDLE hProcess = OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, FALSE, processId); HANDLE hProcess =
OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, FALSE, processId);
if (hProcess == NULL) { if (hProcess == NULL) {
return 1; return 1;
} }
@ -70,7 +69,8 @@ __declspec(dllexport) int get_running_fullscreen_game_path(char* buffer, int buf
} }
CloseHandle(hProcess); CloseHandle(hProcess);
size_t exe_bufferSize = sizeof(executablePath) / sizeof(executablePath[0]); size_t exe_bufferSize =
sizeof(executablePath) / sizeof(executablePath[0]);
char *charPath = (char *)malloc(exe_bufferSize); char *charPath = (char *)malloc(exe_bufferSize);
@ -85,10 +85,10 @@ __declspec(dllexport) int get_running_fullscreen_game_path(char* buffer, int buf
continue; continue;
} }
strcpy_s(buffer, bufferSize, charPath); // Use charPath as a regular char array // Use charPath as a regular char array
strcpy_s(buffer, bufferSize, charPath);
free(charPath); free(charPath);
return 0; return 0;
} }
} }
return 1; return 1;

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