fix
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@ -30,6 +30,7 @@ command deacoudre [<text>]: # lancement de la partie
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if {thimble} is true:
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if {thimble} is true:
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delete {thimble}
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delete {thimble}
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loop {party.list::*}:
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loop {party.list::*}:
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delete {thimble.dead.%uuid of loop-value%}
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send "&cPartie de dé à coudre terminée." to loop-value
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send "&cPartie de dé à coudre terminée." to loop-value
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set gamemode of loop-value to creative
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set gamemode of loop-value to creative
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else:
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else:
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