diff --git a/main.sk b/main.sk index 6e67917..44fa988 100644 --- a/main.sk +++ b/main.sk @@ -3,9 +3,9 @@ command skr []: description: Reload de skripts trigger: if player is op: - if arg 1 is set: - execute player command "sk reload %text-arg%" - else if arg 1 isn't set: + if arg-1 is set: + execute player command "sk reload %arg-1%" + else if arg-1 isn't set: execute player command "sk reload main" # sk reload all pour tout reload else: send "&4Tu n'as pas la permission d'utiliser cette commande." @@ -18,9 +18,9 @@ command broadcast []: cooldown message: &4Tu dois attendre &l%remaining time% &4pour refaire cette commande ! trigger: if player is op: - if arg 1 is set: - broadcast "&a&lBREAKING NEWS &7» &6%arg 1%" - send all players title "&a&lBREAKING NEWS" with subtitle "&6%arg 1%" for 5 seconds + if arg-1 is set: + broadcast "&a&lBREAKING NEWS &7» &6%arg-1%" + send all players title "&a&lBREAKING NEWS" with subtitle "&6%arg-1%" for 5 seconds else: send "&4Vous n'avez pas spécifier de texte." else: @@ -32,12 +32,12 @@ command skull []: description: Te drop une tête d'un joueur trigger: if player is op: - if arg 1 isn't set: + if arg-1 isn't set: give player's skull to player send "&7Vous avez reçu la tête de : &6%player%" - if arg 1 is set: - give arg's skull to player - send "&7Vous avez reçu la tête de : &6%arg 1%" + if arg-1 is set: + give arg-1's skull to player + send "&7Vous avez reçu la tête de : &6%arg-1%" else: send "&4Tu n'as pas la permission d'utiliser cette commande." @@ -73,12 +73,12 @@ command sethome []: executable by: players description: Défini un point de téléportation pour ta maison trigger: - if text-arg isn't set: + if arg-1 isn't set: set {_name} to "maison" else: - set {_name} to text-arg + set {_name} to arg-1 if {home.%player's uuid%.%{_name}%} is set: - if text-arg isn't set: + if arg-1 isn't set: set {_name} to "" else: set {_name} to "%{_name}% " @@ -93,10 +93,10 @@ command delhome []: executable by: players description: Supprime le tp vers ta maison trigger: - if text-arg isn't set: + if arg-1 isn't set: set {_name} to "maison" else: - set {_name} to text-arg + set {_name} to arg-1 if {home.%player's uuid%.%{_name}%} is set: remove {_name} from {home.%player's uuid%::*} clear {home.%player's uuid%.%{_name}%} @@ -109,10 +109,10 @@ command home []: executable by: players description: Te téléportes à ta maison trigger: - if text-arg isn't set: + if arg-1 isn't set: set {_name} to "maison" else: - set {_name} to text-arg + set {_name} to arg-1 if {home.%player's uuid%.%{_name}%} is set: send "&aTéléportation vers &9%{_name}% &a!" teleport player to {home.%player's uuid%.%{_name}%} @@ -146,7 +146,7 @@ command rename : if player's tool is air: send "&4Tu dois avoir un item dans la main pour le renommer." else: - set {_name} to arg + set {_name} to arg-1 replace all "&" with "§" in {_name} send "&eL'item &r%player's tool%&e est renommé en ""&r%{_name}%&e""." set the name of the player's tool to "§r%{_name}%"