ajout des guillemets

This commit is contained in:
Mylloon 2021-03-09 14:43:59 +01:00
parent f0b3567b91
commit 99d96ddc37

View file

@ -82,7 +82,7 @@ command sethome [<text>]:
remove {_name} from {home.%player's uuid%::*} remove {_name} from {home.%player's uuid%::*}
add {_name} to {home.%player's uuid%::*} add {_name} to {home.%player's uuid%::*}
set {home.%player's uuid%.%{_name}%} to player's location set {home.%player's uuid%.%{_name}%} to player's location
send "Ta maison '&a%{_name}%&r' est maintenant définie aux coordonnées &7%player's location%&r !" send "Ta maison ""&a%{_name}%&r"" est maintenant définie aux coordonnées &7%player's location%&r !"
command delhome [<text>]: command delhome [<text>]:
description: Supprime le tp vers ta maison description: Supprime le tp vers ta maison
@ -95,7 +95,7 @@ command delhome [<text>]:
if {home.%player's uuid%.%{_name}%} is set: if {home.%player's uuid%.%{_name}%} is set:
remove {_name} from {home.%player's uuid%::*} remove {_name} from {home.%player's uuid%::*}
clear {home.%player's uuid%.%{_name}%} clear {home.%player's uuid%.%{_name}%}
send "Maison '&a%{_name}%&r' supprimée." send "Maison ""&a%{_name}%&r"" supprimée."
else: else:
send "&4Cette maison n'existe pas." send "&4Cette maison n'existe pas."
make player execute command "listhome" make player execute command "listhome"
@ -112,7 +112,7 @@ command home [<text>]:
send "&aTéléportation vers &9%{_name}% &a!" send "&aTéléportation vers &9%{_name}% &a!"
teleport player to {home.%player's uuid%.%{_name}%} teleport player to {home.%player's uuid%.%{_name}%}
else: else:
send "&4Le home '&c%{_name}%' &4n'existe pas." send "&4Le home ""&c%{_name}%"" &4n'existe pas."
make player execute command "listhome" make player execute command "listhome"
on tab complete for "home" and "delhome": on tab complete for "home" and "delhome":
@ -143,7 +143,7 @@ command rename <string>:
else: else:
set {_name} to arg set {_name} to arg
replace all "&" with "§" in {_name} replace all "&" with "§" in {_name}
send "&eL'item &r%player's tool%&e est renommé en &r%{_name}%&e." send "&eL'item &r%player's tool%&e est renommé en ""&r%{_name}%&e""."
set the name of the player's tool to "§r%{_name}%" set the name of the player's tool to "§r%{_name}%"
else: else:
send "&4Tu n'as pas la permission d'utiliser cette commande." send "&4Tu n'as pas la permission d'utiliser cette commande."