fix messagein killall
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main.sk
2
main.sk
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@ -248,7 +248,7 @@ command killall: # tue toutes les entités
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kill loop-entity
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add 1 to {_count}
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send "Tu as tué %{_count}% entités."
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sendToOperators(player, "&7%{player}%&7 as tué %{_count}%&7 entités.")
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sendToOperators(player, "&7%player%&7 as tué %{_count}%&7 entités.")
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else:
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send {@errorMessage}
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