spec when dead

This commit is contained in:
Mylloon 2021-06-28 14:39:15 +02:00
parent 4b59075402
commit d381f32623

View file

@ -1,20 +1,32 @@
command deacoudre: # lancement de la partie
command deacoudre [<text>]: # lancement de la partie
executable by: players
description: Lance une partie de dé à coudre.
trigger:
if arg-1 is set:
if player is op:
if arg-1 is "spawn":
set {thimble.location} to location of player
send "&aLe dé à coudre téléportes désormais ici."
stop
else:
send option("errorMessage")
stop
if {thimble.location} is not set:
send "&4Tu n'as pas défini de point de téléportation : &r&l/deacoudre spawn"
stop
if {party.player.%uuid of player%} is set:
if {thimble} is true:
delete {thimble}
teleport player to location at 101.5, 83, -314 in world "world"
execute player command "fill 103 57 -313 99 57 -305 water"
loop {party.list::*}:
send "&cPartie de dé à coudre terminée." to loop-value
teleport loop-value to {thimble.location}
set gamemode of loop-value to creative
execute player command "fill 103 57 -313 99 57 -305 water"
else:
set {thimble} to true
loop {party.list::*}:
send "&aDémarrage de la partie de dé à coudre !" to loop-value
teleport loop-value to location at 101.5, 83, -314 in world "world"
teleport loop-value to {thimble.location}
set gamemode of loop-value to adventure
feed loop-value
heal loop-value
@ -42,6 +54,14 @@ every 0.5 second in "world": # pose du bloc et téléporatation
if {_zLocationBlock1} and {_zLocationBlock2} >= 8:
continue
set block at loop-value to wool
teleport loop-value to location at 101.5, 83, -314 in world "world"
teleport loop-value to {thimble.location}
feed loop-value
heal loop-value
on death:
if {thimble} is true:
if {party.player.%uuid of player%} is set:
cancel event
set gamemode of player to spectator
loop {party.list::*}:
send "&c%player%&b a été éliminé !" to loop-value