diff --git a/main.sk b/main.sk index a7000b1..1f10387 100644 --- a/main.sk +++ b/main.sk @@ -355,11 +355,12 @@ command deacoudre: # dé à coudre else: set {thimble} to true broadcast "&aDémarrage de la partie de dé à coudre !" - teleport all players to location at 101.5, 83, -314 in world "world" - set gamemode of all players to survival - feed all players - heal all players - cure all players + loop all players: + teleport loop-player to location at 101.5, 83, -314 in world "world" + set gamemode of loop-player to survival + feed loop-player + heal loop-player + cure loop-player else: send {@errorMessage} @@ -372,17 +373,15 @@ every 0.5 second in "world": # dé à coudre if block at loop-player is water: set {_xLocationBlock1} to difference between X-location of block at loop-player and 103.5 set {_xLocationBlock2} to difference between X-location of block at loop-player and 99.5 - if {_xLocationBlock1} and {_xLocationBlock2} <= 0: + set {_zLocationBlock1} to difference between Z-location of block at loop-player and -312.5 + set {_zLocationBlock2} to difference between Z-location of block at loop-player and -304.5 + set {_yLocationBlock} to difference between Y-location of block at loop-player and 57.5 + if {_xLocationBlock1} and {_xLocationBlock2} and {_zLocationBlock1} and {_zLocationBlock2} <= 0: continue if {_xLocationBlock1} and {_xLocationBlock2} >= 4: continue - set {_yLocationBlock} to difference between Y-location of block at loop-player and 57.5 if {_yLocationBlock} != 0: continue - set {_zLocationBlock1} to difference between Z-location of block at loop-player and -312.5 - set {_zLocationBlock2} to difference between Z-location of block at loop-player and -304.5 - if {_zLocationBlock1} and {_zLocationBlock2} <= 0: - continue if {_zLocationBlock1} and {_zLocationBlock2} >= 8: continue set block at loop-player to wool