add some events
This commit is contained in:
parent
4e7645c0e1
commit
8a5778d8b9
5 changed files with 31 additions and 12 deletions
|
@ -5,9 +5,9 @@ import {
|
|||
GuildResolvable,
|
||||
VoiceBasedChannel,
|
||||
} from "discord.js";
|
||||
import { Metadata } from "../../modules/metadata";
|
||||
import { getLocalizations } from "../../utils/locales";
|
||||
import { getFilename } from "../../utils/misc";
|
||||
import { Metadata } from "../../modules/metadata";
|
||||
|
||||
export default {
|
||||
scope: () => [],
|
||||
|
@ -68,7 +68,7 @@ export default {
|
|||
const queue = client.player.createQueue(interaction.guild as GuildResolvable, {
|
||||
metadata: {
|
||||
channel: interaction.channel,
|
||||
},
|
||||
} as Metadata,
|
||||
});
|
||||
|
||||
// Verify vc connection
|
||||
|
@ -93,16 +93,8 @@ export default {
|
|||
return await interaction.followUp({ content: `❌ | \`${query}\` introuvable.` });
|
||||
}
|
||||
|
||||
// TMP
|
||||
client.player.on("error", () => console.log("error"));
|
||||
client.player.on("connectionError", () => console.log("error"));
|
||||
client.player.on("trackStart", (q, t) =>
|
||||
(q.metadata as Metadata).channel?.send(`🎶 | Joue \`${t.title}\`.`)
|
||||
);
|
||||
//
|
||||
queue.play(track);
|
||||
|
||||
await queue.play(track);
|
||||
|
||||
return await interaction.followUp({ content: `⏱️ | Chargement de \`${track.title}\`.` });
|
||||
return await interaction.followUp({ content: `⏱️ | Chargement de \`${track.title}\`...` });
|
||||
},
|
||||
};
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
import { PlayerEvents } from "discord-player";
|
||||
import { Client } from "discord.js";
|
||||
import { readdir } from "fs/promises";
|
||||
|
||||
|
@ -27,6 +28,13 @@ export default async (client: Client) => {
|
|||
}
|
||||
const event_type = event_type_ext.join(".");
|
||||
|
||||
if (event_category == "player") {
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
return client.player.on(event_type as keyof PlayerEvents, (...args: any) =>
|
||||
execute(...args, client)
|
||||
);
|
||||
}
|
||||
|
||||
if (once) {
|
||||
return client.once(event_type, (...args) => {
|
||||
execute(...args, client);
|
||||
|
|
6
src/events/player/connectionError.ts
Normal file
6
src/events/player/connectionError.ts
Normal file
|
@ -0,0 +1,6 @@
|
|||
import { Queue } from "discord-player";
|
||||
|
||||
/** https://discord-player.js.org/docs/main/master/typedef/PlayerEvents */
|
||||
export default async (_: Queue, error: Error) => {
|
||||
console.error(error);
|
||||
};
|
6
src/events/player/error.ts
Normal file
6
src/events/player/error.ts
Normal file
|
@ -0,0 +1,6 @@
|
|||
import { Queue } from "discord-player";
|
||||
|
||||
/** https://discord-player.js.org/docs/main/master/typedef/PlayerEvents */
|
||||
export default async (_: Queue, error: Error) => {
|
||||
console.error(error);
|
||||
};
|
7
src/events/player/trackStart.ts
Normal file
7
src/events/player/trackStart.ts
Normal file
|
@ -0,0 +1,7 @@
|
|||
import { Queue, Track } from "discord-player";
|
||||
import { Metadata } from "../../modules/metadata";
|
||||
|
||||
/** https://discord-player.js.org/docs/main/master/typedef/PlayerEvents */
|
||||
export default async (queue: Queue, track: Track) => {
|
||||
(queue.metadata as Metadata).channel?.send(`🎶 | Joue \`${track.title}\`.`);
|
||||
};
|
Loading…
Reference in a new issue