update to discord-player-v6 #76
4 changed files with 8 additions and 8 deletions
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@ -1,5 +1,5 @@
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import { SlashCommandBuilder } from "@discordjs/builders";
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import { SlashCommandBuilder } from "@discordjs/builders";
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import { Player, useQueue } from "discord-player";
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import { Player, useMasterPlayer, useQueue } from "discord-player";
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import { ChatInputCommandInteraction, Client, EmbedBuilder } from "discord.js";
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import { ChatInputCommandInteraction, Client, EmbedBuilder } from "discord.js";
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import { getLocale, getLocalizations } from "../../utils/locales";
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import { getLocale, getLocalizations } from "../../utils/locales";
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import { getFilename } from "../../utils/misc";
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import { getFilename } from "../../utils/misc";
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@ -45,7 +45,7 @@ export default {
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let data = null;
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let data = null;
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await interaction.deferReply();
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await interaction.deferReply();
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const player = Player.singleton(client);
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const player = useMasterPlayer() as Player;
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if (request) {
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if (request) {
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try {
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try {
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data = await player.lyrics.search(request);
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data = await player.lyrics.search(request);
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@ -9,7 +9,7 @@ import {
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import { Metadata } from "../../utils/metadata";
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import { Metadata } from "../../utils/metadata";
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import { getLocale, getLocalizations } from "../../utils/locales";
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import { getLocale, getLocalizations } from "../../utils/locales";
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import { getFilename } from "../../utils/misc";
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import { getFilename } from "../../utils/misc";
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import { Player, useQueue } from "discord-player";
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import { Player, useMasterPlayer, useQueue } from "discord-player";
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export default {
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export default {
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scope: () => [],
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scope: () => [],
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@ -69,7 +69,7 @@ export default {
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loc_default?.get(`c_${filename}_opt1_name`) as string
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loc_default?.get(`c_${filename}_opt1_name`) as string
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);
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);
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const player = Player.singleton(client);
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const player = useMasterPlayer() as Player;
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if (!query) {
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if (!query) {
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// Now playing
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// Now playing
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@ -3,7 +3,7 @@ import { ChatInputCommandInteraction, Client, GuildResolvable } from "discord.js
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import { Metadata } from "../../utils/metadata";
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import { Metadata } from "../../utils/metadata";
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import { getLocale, getLocalizations } from "../../utils/locales";
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import { getLocale, getLocalizations } from "../../utils/locales";
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import { getFilename } from "../../utils/misc";
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import { getFilename } from "../../utils/misc";
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import { Player } from "discord-player";
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import { Player, useMasterPlayer } from "discord-player";
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export default {
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export default {
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scope: () => [],
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scope: () => [],
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@ -25,7 +25,7 @@ export default {
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interaction: async (interaction: ChatInputCommandInteraction, client: Client) => {
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interaction: async (interaction: ChatInputCommandInteraction, client: Client) => {
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const loc = getLocale(client, interaction.locale);
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const loc = getLocale(client, interaction.locale);
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const player = Player.singleton(client);
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const player = useMasterPlayer() as Player;
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const queue = player.nodes.create(interaction.guild as GuildResolvable, {
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const queue = player.nodes.create(interaction.guild as GuildResolvable, {
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metadata: {
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metadata: {
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channel: interaction.channel,
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channel: interaction.channel,
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@ -1,4 +1,4 @@
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import { Player, PlayerEvents } from "discord-player";
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import { Player, PlayerEvents, useMasterPlayer } from "discord-player";
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import { Client } from "discord.js";
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import { Client } from "discord.js";
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import { readdir } from "fs/promises";
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import { readdir } from "fs/promises";
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@ -29,7 +29,7 @@ export default async (client: Client) => {
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const event_type = event_type_ext.join(".");
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const event_type = event_type_ext.join(".");
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if (event_category == "player") {
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if (event_category == "player") {
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const player = Player.singleton(client);
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const player = useMasterPlayer() as Player;
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if (once) {
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if (once) {
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// eslint-disable-next-line
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// eslint-disable-next-line
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return player.events.once(event_type as keyof PlayerEvents, (...args: any[]) => {
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return player.events.once(event_type as keyof PlayerEvents, (...args: any[]) => {
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