update to discord-player-v6 #76
27 changed files with 368 additions and 3237 deletions
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@ -7,6 +7,7 @@ pipeline:
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auto_tag: true
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registry: git.mylloon.fr
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username: ${CI_REPO_OWNER}
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dockerfile: Docker/Dockerfile.debian
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password:
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from_secret: cb_token
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when:
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|
|
3
.gitignore
vendored
3
.gitignore
vendored
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@ -12,3 +12,6 @@ dist/
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# Databse
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*.sqlite3
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# Debug file
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src/events/player/debug.ts
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|
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@ -5,9 +5,9 @@ Lisez attentivement si vous êtes un nouveau contributeur.
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Ce guide n'est pas fixe et est mis à jour régulièrement. Si vous
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trouvez un problème quelconque, n'hésitez pas à le signaler par le biais
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d'un [ticket](https://git.kennel.ml/ConfrerieDuKassoulait/Botanique/issues) ou
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d'un [ticket](https://git.mylloon.fr/ConfrerieDuKassoulait/Botanique/issues) ou
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à le corriger directement en soumettant
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une [Pull Request](https://git.kennel.ml/ConfrerieDuKassoulait/Botanique/pulls).
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une [Pull Request](https://git.mylloon.fr/ConfrerieDuKassoulait/Botanique/pulls).
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## Sommaire <!-- omit in toc -->
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@ -18,6 +18,7 @@ une [Pull Request](https://git.kennel.ml/ConfrerieDuKassoulait/Botanique/pulls).
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- [Projet](#projet)
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- [Ajouter une commande](#ajouter-une-commande)
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- [Ajouter un évènement](#ajouter-un-évènement)
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- [Player](#player)
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- [Modèles](#modèles)
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- [Boutons](#boutons)
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- [Modifier du code](#modifier-du-code)
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@ -157,6 +158,9 @@ Vous devez aussi ajouter **obligatoirement** :
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- `"c_COMMANDE_desc": "DESCRIPTION"` au fichier de langue, avec `COMMANDE`
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le nom de la commande et `DESCRIPTION` la description de votre commande.
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> Note: Il est possible d'ajouter de l'autocomplétion via
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> un 4ème élément : `autocomplete`.
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## Ajouter un évènement
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Pour ajouter le support d'un évènement au bot, créez un fichier
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@ -174,6 +178,23 @@ De préférence, merci de mettre un lien en commentaire vers la documentation
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de discord.js de l'évènement
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([exemple ici pour l'évènement `ready`](./src/events/client/ready.ts#L3))
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### Player
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Les évènement du player ont la même logique les autres, mais sont placés
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dans le dossier [`player`](./src/events/player/).
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> Pour débogguer le player, il est possible d'ajouter un évènement `debug`, en
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> voici un exemple :
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>
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> ```ts
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> import { GuildQueue } from "discord-player";
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>
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> /** https://discord-player.js.org/docs/types/discord-player/GuildQueueEvents */
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> export default (_: GuildQueue, message: string) => {
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> console.info(message);
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> };
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> ```
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## Modèles
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Les modèles sont gérés [en dehors séparément du reste](./src/modals/).
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@ -194,11 +215,11 @@ Quand vous modifiez quelque chose, pensez à mettre-à-jour les langues. Si vous
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ne savez pas traduire dans une langue, ne vous forcez pas, supprimer simplement
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la traduction.
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- [Créez un fork](https://git.kennel.ml/repo/fork/76) et poussez
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- [Créez un fork](https://git.mylloon.fr/repo/fork/76) et poussez
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vos modifications dans ce dernier.
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Pour commencer, vous pouvez jeté un oeil aux
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[tickets facilement résolvable](https://git.kennel.ml/ConfrerieDuKassoulait/Botanique/issues?state=open&labels=82).
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[tickets facilement résolvable](https://git.mylloon.fr/ConfrerieDuKassoulait/Botanique/issues?state=open&labels=82).
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- De préférences, les fonctions, méthodes et variables seront écrites
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en anglais, ainsi que les commits afin que chacun puisse contribuer.
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@ -219,7 +240,7 @@ Pour commencer, vous pouvez jeté un oeil aux
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fonctionneront avec `npm run main`, ainsi que dans l'image Docker.
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4. Lorsque vous vous sentez confiant dans vos modifications, ouvrez
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une [Pull Request](https://git.kennel.ml/ConfrerieDuKassoulait/Botanique/pulls)
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une [Pull Request](https://git.mylloon.fr/ConfrerieDuKassoulait/Botanique/pulls)
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afin que votre code puisse être revu et fusionné. Vous pouvez suivre cette
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[condition de nommage](https://gist.github.com/joshbuchea/6f47e86d2510bce28f8e7f42ae84c716#example),
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ça aide à s'y retrouver plus rapidement.
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@ -237,7 +258,7 @@ Pour commencer, vous pouvez jeté un oeil aux
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- On ne push jamais directement sur la branche `main`.
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- Quand on merge des modifications vers `main`, on fait un _squash_,
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l'historique des modifications reste disponible dans
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[le graph](https://git.kennel.ml/ConfrerieDuKassoulait/Botanique/graph).
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[le graph](https://git.mylloon.fr/ConfrerieDuKassoulait/Botanique/graph).
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- De préférences, suivre les indications de
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[ce post](https://gist.github.com/revett/88ee5abf5a9a097b4c88) (c'est un peu la
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même que dans le `4.` de [la partie précédente](#soumettre-ses-modifications)).
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|
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@ -1,6 +1,6 @@
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# syntax=docker/dockerfile:1
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FROM node:19.4.0-alpine3.16
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FROM node:19.7.0-alpine3.17
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ENV DOCKERIZED=1
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RUN mkdir /config
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@ -12,10 +12,10 @@ WORKDIR /app
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COPY --chown=node:node . .
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RUN npm ci --only=production --legacy-peer-deps
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RUN npm ci --only=production
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RUN npx tsc
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RUN rm -r src/ tsconfig.json
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RUN npm uninstall typescript @types/sqlite3 --legacy-peer-deps
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RUN npm uninstall typescript @types/sqlite3
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CMD ["dumb-init", "node", "./dist/index.js"]
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22
Docker/Dockerfile.debian
Normal file
22
Docker/Dockerfile.debian
Normal file
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@ -0,0 +1,22 @@
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# syntax=docker/dockerfile:1
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FROM node:19.7.0-bullseye-slim
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ENV DOCKERIZED=1
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RUN mkdir /config
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RUN chown node:node /config
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RUN apt-get update
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RUN apt-get install -y dumb-init
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ENV NODE_ENV=production
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WORKDIR /app
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COPY --chown=node:node . .
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RUN npm ci --only=production
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RUN npx tsc
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RUN rm -r src/ tsconfig.json
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RUN npm uninstall typescript @types/sqlite3
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CMD ["dumb-init", "node", "./dist/index.js"]
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@ -13,7 +13,7 @@
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> Installer les dépendances du bot
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```bash
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npm install --legacy-peer-deps
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npm install
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```
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> Lancer le bot
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|
|
3371
package-lock.json
generated
3371
package-lock.json
generated
File diff suppressed because it is too large
Load diff
11
package.json
11
package.json
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@ -11,28 +11,29 @@
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},
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"repository": {
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"type": "git",
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"url": "git@git.kennel.ml:ConfrerieDuKassoulait/Botanique.git"
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"url": "git@git.mylloon.fr:ConfrerieDuKassoulait/Botanique.git"
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},
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"author": "La confrérie du Kassoulait",
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"license": "GPL-3.0-only",
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"dependencies": {
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"@discord-player/extractor": "^4.0.0",
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"@discord-player/extractor": "^4.1.1",
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"@discordjs/opus": "^0.9.0",
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"@discordjs/rest": "^1.5.0",
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"@types/sqlite3": "^3.1.8",
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"@types/uuid": "^9.0.0",
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"discord-api-types": "^0.37.32",
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"discord-player": "^5.4.1-dev.0",
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"discord-player": "^6.1.0",
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"discord.js": "^14.7.1",
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"ffmpeg-static": "^5.1.0",
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"genius-lyrics": "^4.4.3",
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"node-fetch": "^2.6.9",
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"play-dl": "^1.9.6",
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"prism-media": "^1.3.4",
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"sqlite3": "^5.1.4",
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"typescript": "^4.9.5",
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"uuid": "^9.0.0"
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},
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"overrides": {
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"discord-api-types": "0.37.34"
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},
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"devDependencies": {
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"@typescript-eslint/eslint-plugin": "^5.30.7",
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"@typescript-eslint/parser": "^5.30.7",
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|
|
|
@ -1,3 +1,4 @@
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import { useQueue } from "discord-player";
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import {
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ActionRowBuilder,
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ButtonBuilder,
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@ -30,7 +31,7 @@ export default {
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}
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// Get queue
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const queue = client.player.queues.get(interaction.guildId ?? "");
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const queue = useQueue(interaction.guildId ?? "");
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const embed = new EmbedBuilder();
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const rows = [];
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|
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@ -1,3 +1,4 @@
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import { useQueue } from "discord-player";
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import {
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ActionRowBuilder,
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ButtonBuilder,
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@ -30,7 +31,7 @@ export default {
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}
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// Get queue
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const queue = client.player.queues.get(interaction.guildId ?? "");
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const queue = useQueue(interaction.guildId ?? "");
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const embed = new EmbedBuilder();
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const rows = [];
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|
|
|
@ -1,4 +1,5 @@
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import { SlashCommandBuilder } from "@discordjs/builders";
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import { Player, useMasterPlayer, useQueue } from "discord-player";
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import { ChatInputCommandInteraction, Client, EmbedBuilder } from "discord.js";
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import { getLocale, getLocalizations } from "../../utils/locales";
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import { getFilename } from "../../utils/misc";
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@ -44,19 +45,20 @@ export default {
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let data = null;
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await interaction.deferReply();
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const player = useMasterPlayer() as Player;
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if (request) {
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try {
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data = await client.player.lyrics.search(request);
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data = await player.lyrics.search(request);
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} catch {
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return await interaction.followUp(`❌ | ${loc.get("c_lyrics2")} \`${request}\``);
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}
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} else {
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const queue = client.player.queues.get(interaction.guildId ?? "");
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const queue = useQueue(interaction.guildId ?? "");
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if (queue) {
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const title = queue.current?.title;
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const title = queue.history.currentTrack?.title;
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if (title) {
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try {
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data = await client.player.lyrics.search(title + " " + queue.current.author);
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data = await player.lyrics.search(title + " " + queue.history.currentTrack?.author);
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} catch {
|
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return await interaction.followUp(`❌ | ${loc.get("c_lyrics2")} \`${title}\``);
|
||||
}
|
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|
|
|
@ -1,4 +1,5 @@
|
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import { SlashCommandBuilder } from "@discordjs/builders";
|
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import { useQueue } from "discord-player";
|
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import { ChatInputCommandInteraction, Client, EmbedBuilder } from "discord.js";
|
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import { getLocale, getLocalizations } from "../../utils/locales";
|
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import { getFilename } from "../../utils/misc";
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|
@ -22,17 +23,17 @@ export default {
|
|||
|
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interaction: async (interaction: ChatInputCommandInteraction, client: Client) => {
|
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const loc = getLocale(client, interaction.locale);
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const queue = client.player.queues.get(interaction.guildId ?? "");
|
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const queue = useQueue(interaction.guildId ?? "");
|
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|
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if (queue) {
|
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const embed = new EmbedBuilder();
|
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if (queue.paused) {
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queue.resume();
|
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if (queue.node.isPaused()) {
|
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queue.node.resume();
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|
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embed.setDescription(loc.get("c_pause1"));
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return await interaction.reply({ embeds: [embed] });
|
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} else {
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queue.pause();
|
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queue.node.pause();
|
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|
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embed.setDescription(loc.get("c_pause2"));
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return await interaction.reply({ embeds: [embed] });
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|
|
|
@ -1,5 +1,6 @@
|
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import { SlashCommandBuilder } from "@discordjs/builders";
|
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import {
|
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AutocompleteInteraction,
|
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ChatInputCommandInteraction,
|
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Client,
|
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EmbedBuilder,
|
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|
@ -9,6 +10,7 @@ import {
|
|||
import { Metadata } from "../../utils/metadata";
|
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import { getLocale, getLocalizations } from "../../utils/locales";
|
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import { getFilename } from "../../utils/misc";
|
||||
import { Player, useMasterPlayer, useQueue } from "discord-player";
|
||||
|
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export default {
|
||||
scope: () => [],
|
||||
|
@ -34,6 +36,7 @@ export default {
|
|||
.setDescription(loc_default.get(`c_${filename}_opt1_desc`) ?? "")
|
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.setNameLocalizations(getLocalizations(client, `c_${filename}_opt1_name`, true))
|
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.setDescriptionLocalizations(getLocalizations(client, `c_${filename}_opt1_desc`))
|
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.setAutocomplete(true)
|
||||
)
|
||||
);
|
||||
},
|
||||
|
@ -68,17 +71,18 @@ export default {
|
|||
loc_default?.get(`c_${filename}_opt1_name`) as string
|
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);
|
||||
|
||||
const player = useMasterPlayer() as Player;
|
||||
if (!query) {
|
||||
// Now playing
|
||||
|
||||
const queue = client.player.queues.get(interaction.guildId ?? "");
|
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const queue = useQueue(interaction.guildId ?? "");
|
||||
|
||||
if (queue) {
|
||||
const track = queue.nowPlaying();
|
||||
const track = queue.history.currentTrack;
|
||||
if (track) {
|
||||
const embed = new EmbedBuilder()
|
||||
.setDescription(
|
||||
`${queue.createProgressBar()}\n\n${loc.get("c_play8")} ${track.requestedBy}`
|
||||
`${queue.node.createProgressBar()}\n\n${loc.get("c_play8")} ${track.requestedBy}`
|
||||
)
|
||||
.setTitle(track.title + " • " + track.author)
|
||||
.setURL(track.url)
|
||||
|
@ -93,7 +97,7 @@ export default {
|
|||
return await interaction.reply({ embeds: [embed] });
|
||||
}
|
||||
|
||||
const queue = client.player.createQueue(interaction.guild as GuildResolvable, {
|
||||
const queue = player.nodes.create(interaction.guild as GuildResolvable, {
|
||||
metadata: {
|
||||
channel: interaction.channel,
|
||||
} as Metadata,
|
||||
|
@ -103,7 +107,7 @@ export default {
|
|||
try {
|
||||
if (!queue.connection) await queue.connect(member.voice.channel as VoiceBasedChannel);
|
||||
} catch {
|
||||
queue.destroy();
|
||||
queue.delete();
|
||||
return await interaction.reply({
|
||||
content: `❌ | ${loc.get("c_play3")}`,
|
||||
ephemeral: true,
|
||||
|
@ -111,35 +115,57 @@ export default {
|
|||
}
|
||||
|
||||
await interaction.deferReply();
|
||||
const result = await client.player
|
||||
const result = await player
|
||||
.search(query, {
|
||||
requestedBy: interaction.user,
|
||||
})
|
||||
.then((x) => x);
|
||||
|
||||
if (!result.tracks[0]) {
|
||||
if (result.isEmpty()) {
|
||||
const embed = new EmbedBuilder().setDescription(`❌ | \`${query}\` ${loc.get("c_play4")}.`);
|
||||
return await interaction.followUp({ embeds: [embed] });
|
||||
}
|
||||
|
||||
let title;
|
||||
if (result.playlist) {
|
||||
queue.addTracks(result.playlist.tracks);
|
||||
queue.addTrack(result.playlist.tracks);
|
||||
title = result.playlist.title;
|
||||
} else {
|
||||
// TODO: Ask user which result to choose
|
||||
const track = result.tracks[0];
|
||||
|
||||
queue.addTrack(track);
|
||||
title = track.title;
|
||||
}
|
||||
|
||||
if (!queue.playing) {
|
||||
queue.play();
|
||||
if (!queue.node.isPlaying()) {
|
||||
queue.node.play();
|
||||
}
|
||||
|
||||
// TODO: When added to an existing queue (size of queue > 0):
|
||||
// - Add position in queue
|
||||
// - Add estimated time until playing
|
||||
return await interaction.followUp({
|
||||
content: `⏱️ | \`${title}\` ${loc.get("c_play5")}.`,
|
||||
});
|
||||
},
|
||||
|
||||
autocomplete: async (interaction: AutocompleteInteraction) => {
|
||||
const loc_default = interaction.client.locales.get(interaction.client.config.default_lang);
|
||||
const filename = getFilename(__filename);
|
||||
|
||||
const player = useMasterPlayer() as Player;
|
||||
const query = interaction.options.getString(
|
||||
loc_default?.get(`c_${filename}_opt1_name`) as string,
|
||||
true
|
||||
);
|
||||
const results = await player.search(query);
|
||||
|
||||
// Returns a list of songs with their title
|
||||
return interaction.respond(
|
||||
results.tracks.slice(0, 10).map((t) => ({
|
||||
name: t.title,
|
||||
value: t.url,
|
||||
}))
|
||||
);
|
||||
},
|
||||
};
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
import { SlashCommandBuilder } from "@discordjs/builders";
|
||||
import { useQueue } from "discord-player";
|
||||
import {
|
||||
ActionRowBuilder,
|
||||
ButtonBuilder,
|
||||
|
@ -92,7 +93,7 @@ export default {
|
|||
const filename = getFilename(__filename);
|
||||
|
||||
const loc = getLocale(client, interaction.locale);
|
||||
const queue = client.player.queues.get(interaction.guildId ?? "");
|
||||
const queue = useQueue(interaction.guildId ?? "");
|
||||
|
||||
const embed = new EmbedBuilder();
|
||||
const rows = [];
|
||||
|
@ -136,7 +137,7 @@ export default {
|
|||
|
||||
// Shuffle Queue
|
||||
case loc_default?.get(`c_${filename}_sub2_name`)?.toLowerCase() ?? "": {
|
||||
queue.shuffle();
|
||||
queue.tracks.shuffle();
|
||||
|
||||
embed.setDescription(loc.get("c_queue3"));
|
||||
break;
|
||||
|
@ -148,7 +149,7 @@ export default {
|
|||
loc_default?.get(`c_${filename}_sub3_opt1_name`) as string
|
||||
) as number;
|
||||
|
||||
const track = queue.remove(id - 1);
|
||||
const track = queue.removeTrack(id - 1);
|
||||
|
||||
if (track) {
|
||||
embed.setDescription(
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import { SlashCommandBuilder } from "@discordjs/builders";
|
||||
import { QueueRepeatMode } from "discord-player";
|
||||
import { QueueRepeatMode, useQueue } from "discord-player";
|
||||
import { ChatInputCommandInteraction, Client } from "discord.js";
|
||||
import { getLocale, getLocalizations } from "../../utils/locales";
|
||||
import { getFilename } from "../../utils/misc";
|
||||
|
@ -64,7 +64,7 @@ export default {
|
|||
const filename = getFilename(__filename);
|
||||
|
||||
const loc = getLocale(client, interaction.locale);
|
||||
const queue = client.player.queues.get(interaction.guildId ?? "");
|
||||
const queue = useQueue(interaction.guildId ?? "");
|
||||
|
||||
if (queue) {
|
||||
const subcommand = interaction.options.getSubcommand();
|
||||
|
@ -91,7 +91,7 @@ export default {
|
|||
case loc_default?.get(`c_${filename}_sub2_name`)?.toLowerCase() ?? "": {
|
||||
queue.setRepeatMode(QueueRepeatMode.TRACK);
|
||||
return interaction.reply(
|
||||
`${loc.get("c_repeat5")} ${queue.nowPlaying()?.title} ${loc.get("c_repeat6")}.`
|
||||
`${loc.get("c_repeat5")} ${queue.history.currentTrack?.title} ${loc.get("c_repeat6")}.`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
import { SlashCommandBuilder } from "@discordjs/builders";
|
||||
import { useQueue } from "discord-player";
|
||||
import { ChatInputCommandInteraction, Client } from "discord.js";
|
||||
import { getLocale, getLocalizations } from "../../utils/locales";
|
||||
import { getFilename } from "../../utils/misc";
|
||||
|
@ -36,17 +37,17 @@ export default {
|
|||
const filename = getFilename(__filename);
|
||||
|
||||
const loc = getLocale(client, interaction.locale);
|
||||
const queue = client.player.queues.get(interaction.guildId ?? "");
|
||||
const queue = useQueue(interaction.guildId ?? "");
|
||||
|
||||
const id = interaction.options.getNumber(loc_default?.get(`c_${filename}_opt1_name`) as string);
|
||||
|
||||
if (queue) {
|
||||
let msg;
|
||||
if (id) {
|
||||
queue.skipTo(id - 1);
|
||||
queue.node.skipTo(id - 1);
|
||||
msg = loc.get("c_skip3") + " #" + id + "...";
|
||||
} else {
|
||||
queue.skip();
|
||||
queue.node.skip();
|
||||
msg = loc.get("c_skip1") + "...";
|
||||
}
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@ import { ChatInputCommandInteraction, Client, GuildResolvable } from "discord.js
|
|||
import { Metadata } from "../../utils/metadata";
|
||||
import { getLocale, getLocalizations } from "../../utils/locales";
|
||||
import { getFilename } from "../../utils/misc";
|
||||
import { Player, useMasterPlayer } from "discord-player";
|
||||
|
||||
export default {
|
||||
scope: () => [],
|
||||
|
@ -24,17 +25,18 @@ export default {
|
|||
interaction: async (interaction: ChatInputCommandInteraction, client: Client) => {
|
||||
const loc = getLocale(client, interaction.locale);
|
||||
|
||||
const queue = client.player.createQueue(interaction.guild as GuildResolvable, {
|
||||
const player = useMasterPlayer() as Player;
|
||||
const queue = player.nodes.create(interaction.guild as GuildResolvable, {
|
||||
metadata: {
|
||||
channel: interaction.channel,
|
||||
} as Metadata,
|
||||
});
|
||||
|
||||
if (!(queue.connection || queue.playing)) {
|
||||
if (!(queue.connection || queue.node.isPlaying())) {
|
||||
return interaction.reply(`❌ | ${loc.get("c_stop1")}`);
|
||||
}
|
||||
|
||||
queue.destroy();
|
||||
queue.delete();
|
||||
|
||||
interaction.reply(loc.get("c_stop2"));
|
||||
},
|
||||
|
|
|
@ -29,6 +29,19 @@ export default (interaction: Interaction, client: Client) => {
|
|||
return modal.interaction(interaction, client);
|
||||
}
|
||||
|
||||
case InteractionType.ApplicationCommandAutocomplete: {
|
||||
const command = client.commands.list.get(interaction.commandName);
|
||||
if (!command) {
|
||||
return console.error(loc.get("e_interacreate_no_command"));
|
||||
}
|
||||
|
||||
if (command.autocomplete) {
|
||||
return command.autocomplete(interaction);
|
||||
}
|
||||
|
||||
return console.error(loc.get("e_interacreate_no_autocomplete"));
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import { PlayerEvents } from "discord-player";
|
||||
import { Player, PlayerEvents, useMasterPlayer } from "discord-player";
|
||||
import { Client } from "discord.js";
|
||||
import { readdir } from "fs/promises";
|
||||
|
||||
|
@ -29,14 +29,15 @@ export default async (client: Client) => {
|
|||
const event_type = event_type_ext.join(".");
|
||||
|
||||
if (event_category == "player") {
|
||||
const player = useMasterPlayer() as Player;
|
||||
if (once) {
|
||||
// eslint-disable-next-line
|
||||
return client.player.once(event_type as keyof PlayerEvents, (...args: any[]) => {
|
||||
return player.events.once(event_type as keyof PlayerEvents, (...args: any[]) => {
|
||||
execute(...args, client);
|
||||
});
|
||||
}
|
||||
// eslint-disable-next-line
|
||||
return client.player.on(event_type as keyof PlayerEvents, (...args: any[]) => {
|
||||
return player.events.on(event_type as keyof PlayerEvents, (...args: any[]) => {
|
||||
execute(...args, client);
|
||||
});
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { Queue } from "discord-player";
|
||||
import { GuildQueue } from "discord-player";
|
||||
import { Metadata } from "../../utils/metadata";
|
||||
|
||||
/** https://discord-player.js.org/docs/main/master/typedef/PlayerEvents */
|
||||
export default (_: Queue<Metadata>, error: Error) => {
|
||||
export default (_: GuildQueue<Metadata>, error: Error) => {
|
||||
console.error(error);
|
||||
};
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { Queue } from "discord-player";
|
||||
import { GuildQueue } from "discord-player";
|
||||
import { Metadata } from "../../utils/metadata";
|
||||
|
||||
/** https://discord-player.js.org/docs/main/master/typedef/PlayerEvents */
|
||||
export default (_: Queue<Metadata>, error: Error) => {
|
||||
export default (_: GuildQueue<Metadata>, error: Error) => {
|
||||
console.error(error);
|
||||
};
|
|
@ -1,11 +1,11 @@
|
|||
import { EmbedBuilder } from "@discordjs/builders";
|
||||
import { Queue, Track } from "discord-player";
|
||||
import { GuildQueue, Track } from "discord-player";
|
||||
import { Client } from "discord.js";
|
||||
import { Metadata } from "../../utils/metadata";
|
||||
import { emojiPng } from "../../utils/misc";
|
||||
|
||||
/** https://discord-player.js.org/docs/main/master/typedef/PlayerEvents */
|
||||
export default (queue: Queue<Metadata>, track: Track, client: Client) => {
|
||||
/** https://discord-player.js.org/docs/types/discord-player/GuildQueueEvents */
|
||||
export default (queue: GuildQueue<Metadata>, track: Track, client: Client) => {
|
||||
const loc_default = client.locales.get(client.config.default_lang);
|
||||
|
||||
const embed = new EmbedBuilder()
|
|
@ -21,7 +21,7 @@ const run = async () => {
|
|||
const client_name = "Client";
|
||||
await loadClient()
|
||||
.then(async (client) => {
|
||||
// Events Discord.JS
|
||||
// Events Discord.JS and Player
|
||||
const events_name = "Events";
|
||||
await loadEvents(client)
|
||||
.then(() => console.log(logStart(events_name, true)))
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
"e_interacreate_no_command": "Désolé, la commande n'existe plus...",
|
||||
"e_interacreate_no_modal": "Désolé, le modèle n'existe plus...",
|
||||
"e_interacreate_no_button": "Désolé, le bouton n'existe plus...",
|
||||
"e_interacreate_no_autocomplete": "Désolé, pas d'autocomplétion existe pour cette commande...",
|
||||
|
||||
"c_ping_name": "Ping",
|
||||
"c_ping_desc": "Pong!",
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
import { Collection } from "discord.js";
|
||||
import { SlashCommandBuilder } from "@discordjs/builders";
|
||||
import { Database } from "sqlite3";
|
||||
import { Player } from "discord-player";
|
||||
|
||||
export {};
|
||||
|
||||
|
@ -80,11 +79,11 @@ declare module "discord.js" {
|
|||
data: SlashCommandBuilder;
|
||||
/** How the command interact */
|
||||
interaction: (interaction: CommandInteraction, client: Client) => unknown;
|
||||
/** Autocomplete logic */
|
||||
autocomplete: undefined | ((interaction: AutocompleteInteraction) => unknown);
|
||||
}
|
||||
>;
|
||||
};
|
||||
/** Music player */
|
||||
player: Player;
|
||||
/** Store all the localizations */
|
||||
locales: Map<string, Map<string, string>>;
|
||||
db: Database;
|
||||
|
|
|
@ -38,13 +38,14 @@ export default async () => {
|
|||
list: new Collection(),
|
||||
};
|
||||
|
||||
client.player = new Player(client, {
|
||||
const player = Player.singleton(client, {
|
||||
ytdlOptions: {
|
||||
filter: "audioonly",
|
||||
quality: "highestaudio",
|
||||
},
|
||||
});
|
||||
|
||||
client.player.lyrics = lyricsExtractor();
|
||||
player.lyrics = lyricsExtractor();
|
||||
|
||||
console.log("Translations progression :");
|
||||
client.locales = await loadLocales(client.config.default_lang);
|
||||
|
|
|
@ -1,20 +1,20 @@
|
|||
import { EmbedBuilder } from "@discordjs/builders";
|
||||
import { Queue, QueueRepeatMode, Track } from "discord-player";
|
||||
import { GuildQueue, QueueRepeatMode, Track } from "discord-player";
|
||||
import { Client } from "discord.js";
|
||||
import { getLocale } from "./locales";
|
||||
|
||||
export const embedListQueue = (
|
||||
client: Client,
|
||||
embed: EmbedBuilder,
|
||||
queue: Queue,
|
||||
queue: GuildQueue,
|
||||
page: number,
|
||||
local: string
|
||||
) => {
|
||||
const loc = getLocale(client, local);
|
||||
const tracks = queue.tracks.slice();
|
||||
const tracks = queue.tracks.toArray();
|
||||
|
||||
// Add the current song at the top of the list
|
||||
tracks.unshift(queue.current as Track);
|
||||
tracks.unshift(queue.history.currentTrack as Track);
|
||||
|
||||
// Limit of discord is 25
|
||||
const limit_fields = 25;
|
||||
|
|
Loading…
Reference in a new issue