Adding [advanced example from wavelink](https://github.com/PythonistaGuild/Wavelink/blob/master/examples/advanced.py)
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1 changed files with 709 additions and 34 deletions
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@ -16,62 +16,737 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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import asyncio
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import async_timeout
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import copy
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import datetime
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import discord
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from wavelink import Client as wClient
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from discord.ext import commands
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import math
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import random
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import re
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import typing
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import wavelink
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from discord.ext import commands, menus
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from utils.core import load
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def setup(client):
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client.add_cog(Music(client))
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class Music(commands.Cog):
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"""Commandes relatives à la musique."""
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def __init__(self, client):
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self.client = client
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# URL matching REGEX...
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URL_REG = re.compile(r'https?://(?:www\.)?.+')
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class NoChannelProvided(commands.CommandError):
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"""Error raised when no suitable voice channel was supplied."""
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pass
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class IncorrectChannelError(commands.CommandError):
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"""Error raised when commands are issued outside of the players session channel."""
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pass
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class Track(wavelink.Track):
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"""Wavelink Track object with a requester attribute."""
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__slots__ = ('requester', )
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def __init__(self, *args, **kwargs):
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super().__init__(*args)
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self.requester = kwargs.get('requester')
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class Player(wavelink.Player):
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"""Custom wavelink Player class."""
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.context: commands.Context = kwargs.get('context', None)
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if self.context:
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self.dj: discord.Member = self.context.author
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self.queue = asyncio.Queue()
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self.controller = None
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self.waiting = False
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self.updating = False
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self.pause_votes = set()
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self.resume_votes = set()
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self.skip_votes = set()
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self.shuffle_votes = set()
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self.stop_votes = set()
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async def do_next(self) -> None:
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if self.is_playing or self.waiting:
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return
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# Clear the votes for a new song...
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self.pause_votes.clear()
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self.resume_votes.clear()
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self.skip_votes.clear()
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self.shuffle_votes.clear()
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self.stop_votes.clear()
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try:
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self.waiting = True
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with async_timeout.timeout(300):
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track = await self.queue.get()
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except asyncio.TimeoutError:
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# No music has been played for 5 minutes, cleanup and disconnect...
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return await self.teardown()
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await self.play(track)
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self.waiting = False
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# Invoke our players controller...
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await self.invoke_controller()
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async def invoke_controller(self) -> None:
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"""Method which updates or sends a new player controller."""
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if self.updating:
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return
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self.updating = True
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if not self.controller:
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self.controller = InteractiveController(embed=self.build_embed(), player=self)
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await self.controller.start(self.context)
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elif not await self.is_position_fresh():
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try:
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await self.controller.message.delete()
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except discord.HTTPException:
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pass
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self.controller.stop()
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self.controller = InteractiveController(embed=self.build_embed(), player=self)
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await self.controller.start(self.context)
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else:
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embed = self.build_embed()
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await self.controller.message.edit(content=None, embed=embed)
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self.updating = False
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def build_embed(self) -> typing.Optional[discord.Embed]:
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"""Method which builds our players controller embed."""
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track = self.current
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if not track:
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return
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channel = self.bot.get_channel(int(self.channel_id))
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qsize = self.queue.qsize()
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embed = discord.Embed(title=f'Music Controller | {channel.name}', colour=0xebb145)
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embed.description = f'Now Playing:\n**`{track.title}`**\n\n'
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embed.set_thumbnail(url=track.thumb)
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embed.add_field(name='Duration', value=str(datetime.timedelta(milliseconds=int(track.length))))
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embed.add_field(name='Queue Length', value=str(qsize))
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embed.add_field(name='Volume', value=f'**`{self.volume}%`**')
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embed.add_field(name='Requested By', value=track.requester.mention)
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embed.add_field(name='DJ', value=self.dj.mention)
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embed.add_field(name='Video URL', value=f'[Click Here!]({track.uri})')
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return embed
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async def is_position_fresh(self) -> bool:
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"""Method which checks whether the player controller should be remade or updated."""
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try:
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async for message in self.context.channel.history(limit=5):
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if message.id == self.controller.message.id:
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return True
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except (discord.HTTPException, AttributeError):
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return False
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return False
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async def teardown(self):
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"""Clear internal states, remove player controller and disconnect."""
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try:
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await self.controller.message.delete()
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except discord.HTTPException:
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pass
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self.controller.stop()
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try:
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await self.destroy()
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except KeyError:
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pass
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class InteractiveController(menus.Menu):
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"""The Players interactive controller menu class."""
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def __init__(self, *, embed: discord.Embed, player: Player):
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super().__init__(timeout=None)
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self.embed = embed
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self.player = player
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def update_context(self, payload: discord.RawReactionActionEvent):
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"""Update our context with the user who reacted."""
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ctx = copy.copy(self.ctx)
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ctx.author = payload.member
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return ctx
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def reaction_check(self, payload: discord.RawReactionActionEvent):
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if payload.event_type == 'REACTION_REMOVE':
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return False
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if not payload.member:
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return False
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if payload.member.bot:
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return False
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if payload.message_id != self.message.id:
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return False
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if payload.member not in self.bot.get_channel(int(self.player.channel_id)).members:
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return False
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return payload.emoji in self.buttons
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async def send_initial_message(self, ctx: commands.Context, channel: discord.TextChannel) -> discord.Message:
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return await channel.send(embed=self.embed)
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@menus.button(emoji='\u25B6')
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async def resume_command(self, payload: discord.RawReactionActionEvent):
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"""Resume button."""
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ctx = self.update_context(payload)
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command = self.bot.get_command('resume')
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ctx.command = command
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await self.bot.invoke(ctx)
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@menus.button(emoji='\u23F8')
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async def pause_command(self, payload: discord.RawReactionActionEvent):
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"""Pause button"""
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ctx = self.update_context(payload)
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command = self.bot.get_command('pause')
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ctx.command = command
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await self.bot.invoke(ctx)
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@menus.button(emoji='\u23F9')
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async def stop_command(self, payload: discord.RawReactionActionEvent):
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"""Stop button."""
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ctx = self.update_context(payload)
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command = self.bot.get_command('stop')
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ctx.command = command
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await self.bot.invoke(ctx)
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@menus.button(emoji='\u23ED')
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async def skip_command(self, payload: discord.RawReactionActionEvent):
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"""Skip button."""
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ctx = self.update_context(payload)
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command = self.bot.get_command('skip')
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ctx.command = command
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await self.bot.invoke(ctx)
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@menus.button(emoji='\U0001F500')
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async def shuffle_command(self, payload: discord.RawReactionActionEvent):
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"""Shuffle button."""
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ctx = self.update_context(payload)
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command = self.bot.get_command('shuffle')
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ctx.command = command
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await self.bot.invoke(ctx)
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@menus.button(emoji='\u2795')
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async def volup_command(self, payload: discord.RawReactionActionEvent):
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"""Volume up button"""
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ctx = self.update_context(payload)
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command = self.bot.get_command('vol_up')
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ctx.command = command
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await self.bot.invoke(ctx)
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@menus.button(emoji='\u2796')
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async def voldown_command(self, payload: discord.RawReactionActionEvent):
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"""Volume down button."""
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ctx = self.update_context(payload)
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command = self.bot.get_command('vol_down')
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ctx.command = command
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await self.bot.invoke(ctx)
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@menus.button(emoji='\U0001F1F6')
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async def queue_command(self, payload: discord.RawReactionActionEvent):
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"""Player queue button."""
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ctx = self.update_context(payload)
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command = self.bot.get_command('queue')
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ctx.command = command
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await self.bot.invoke(ctx)
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class PaginatorSource(menus.ListPageSource):
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"""Player queue paginator class."""
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def __init__(self, entries, *, per_page=8):
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super().__init__(entries, per_page=per_page)
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async def format_page(self, menu: menus.Menu, page):
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embed = discord.Embed(title='Coming Up...', colour=0x4f0321)
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embed.description = '\n'.join(f'`{index}. {title}`' for index, title in enumerate(page, 1))
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return embed
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def is_paginating(self):
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# We always want to embed even on 1 page of results...
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return True
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class Music(commands.Cog, wavelink.WavelinkMixin):
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"""Music Cog."""
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def __init__(self, bot: commands.Bot):
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self.bot = bot
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self.keys = load(["REGION_DISCORD", "DOCKER_KASSOUBOT"])
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if not hasattr(client, 'wavelink'):
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self.client.wavelink = wClient(bot = self.client)
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if not hasattr(bot, 'wavelink'):
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self.bot.wavelink = wavelink.Client(bot = bot)
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if self.keys["DOCKER_KASSOUBOT"] == True:
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self.url = "lavalink" # name of the service, working fine with the DNS in docker
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else:
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self.url = "localhost" # localhost
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self.client.loop.create_task(self.start_nodes())
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self.bot.loop.create_task(self.start_nodes())
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async def start_nodes(self):
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await self.client.wait_until_ready()
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async def start_nodes(self) -> None:
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"""Connect and intiate nodes."""
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await self.bot.wait_until_ready()
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await self.client.wavelink.initiate_node(host = f"{self.url}",
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port = 2333,
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rest_uri = f"http://{self.url}:2333",
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password = "youshallnotpass",
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identifier = "PROD",
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region = self.keys["REGION_DISCORD"])
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if self.bot.wavelink.nodes:
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previous = self.bot.wavelink.nodes.copy()
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@commands.command(name='connect')
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async def connect_(self, ctx, *, channel: discord.VoiceChannel = None):
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for node in previous.values():
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await node.destroy()
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nodes = {'MAIN': {'host': f'{self.url}',
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'port': 2333,
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'rest_uri': f'http://{self.url}:2333',
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'password': 'youshallnotpass',
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'identifier': 'MAIN',
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'region': self.keys["REGION_DISCORD"]
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}}
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for n in nodes.values():
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await self.bot.wavelink.initiate_node(**n)
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@wavelink.WavelinkMixin.listener()
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async def on_node_ready(self, node: wavelink.Node):
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print(f'Node {node.identifier} is ready!')
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@wavelink.WavelinkMixin.listener('on_track_stuck')
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@wavelink.WavelinkMixin.listener('on_track_end')
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@wavelink.WavelinkMixin.listener('on_track_exception')
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async def on_player_stop(self, node: wavelink.Node, payload):
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await payload.player.do_next()
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@commands.Cog.listener()
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async def on_voice_state_update(self, member: discord.Member, before: discord.VoiceState, after: discord.VoiceState):
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if member.bot:
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return
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player: Player = self.bot.wavelink.get_player(member.guild.id, cls=Player)
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if not player.channel_id or not player.context:
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player.node.players.pop(member.guild.id)
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return
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channel = self.bot.get_channel(int(player.channel_id))
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if member == player.dj and after.channel is None:
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for m in channel.members:
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if m.bot:
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continue
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else:
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player.dj = m
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return
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elif after.channel == channel and player.dj not in channel.members:
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player.dj = member
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async def cog_command_error(self, ctx: commands.Context, error: Exception):
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"""Cog wide error handler."""
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if isinstance(error, IncorrectChannelError):
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return
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if isinstance(error, NoChannelProvided):
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return await ctx.send('You must be in a voice channel or provide one to connect to.')
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async def cog_check(self, ctx: commands.Context):
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"""Cog wide check, which disallows commands in DMs."""
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if not ctx.guild:
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await ctx.send('Music commands are not available in Private Messages.')
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return False
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return True
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async def cog_before_invoke(self, ctx: commands.Context):
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"""Coroutine called before command invocation.
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We mainly just want to check whether the user is in the players controller channel.
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"""
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player: Player = self.bot.wavelink.get_player(ctx.guild.id, cls=Player, context=ctx)
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if player.context:
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if player.context.channel != ctx.channel:
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await ctx.send(f'{ctx.author.mention}, you must be in {player.context.channel.mention} for this session.')
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raise IncorrectChannelError
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if ctx.command.name == 'connect' and not player.context:
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return
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elif self.is_privileged(ctx):
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return
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if not player.channel_id:
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return
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channel = self.bot.get_channel(int(player.channel_id))
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if not channel:
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try:
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channel = ctx.author.voice.channel
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except AttributeError:
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raise discord.DiscordException("Aucun channel à rejoindre. Veuillez soit spécifier un canal valide, soit en rejoindre un.")
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return
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if player.is_connected:
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if ctx.author not in channel.members:
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await ctx.send(f'{ctx.author.mention}, you must be in `{channel.name}` to use voice commands.')
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raise IncorrectChannelError
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def required(self, ctx: commands.Context):
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"""Method which returns required votes based on amount of members in a channel."""
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player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
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channel = self.bot.get_channel(int(player.channel_id))
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required = math.ceil((len(channel.members) - 1) / 2.5)
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if ctx.command.name == 'stop':
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if len(channel.members) == 3:
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required = 2
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return required
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def is_privileged(self, ctx: commands.Context):
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"""Check whether the user is an Admin or DJ."""
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player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
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return player.dj == ctx.author or ctx.author.guild_permissions.kick_members
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@commands.command()
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async def connect(self, ctx: commands.Context, *, channel: typing.Union[discord.VoiceChannel, discord.StageChannel] = None):
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"""Connect to a voice channel."""
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player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
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if player.is_connected:
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return
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channel = getattr(ctx.author.voice, 'channel', channel)
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if channel is None:
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raise NoChannelProvided
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player = self.client.wavelink.get_player(ctx.guild.id)
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await ctx.send(f"Connexion à **`{channel.name}`**")
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await player.connect(channel.id)
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@commands.command()
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async def play(self, ctx, *, query: str):
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tracks = await self.client.wavelink.get_tracks(f"ytsearch:{query}")
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async def play(self, ctx: commands.Context, *, query: str):
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"""Play or queue a song with the given query."""
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player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
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if not tracks:
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return await ctx.send("Je n'ai pas trouvé la musique demandé.")
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player = self.client.wavelink.get_player(ctx.guild.id)
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if not player.is_connected:
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await ctx.invoke(self.connect_)
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await ctx.invoke(self.connect)
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|
||||
await ctx.send(f"Ajout de {str(tracks[0])} à la file d'attente.")
|
||||
await player.play(tracks[0])
|
||||
query = query.strip('<>')
|
||||
if not URL_REG.match(query):
|
||||
query = f'ytsearch:{query}'
|
||||
|
||||
tracks = await self.bot.wavelink.get_tracks(query)
|
||||
if not tracks:
|
||||
return await ctx.send('No songs were found with that query. Please try again.', delete_after=15)
|
||||
|
||||
if isinstance(tracks, wavelink.TrackPlaylist):
|
||||
for track in tracks.tracks:
|
||||
track = Track(track.id, track.info, requester=ctx.author)
|
||||
await player.queue.put(track)
|
||||
|
||||
await ctx.send(f'```ini\nAdded the playlist {tracks.data["playlistInfo"]["name"]}'
|
||||
f' with {len(tracks.tracks)} songs to the queue.\n```', delete_after=15)
|
||||
else:
|
||||
track = Track(tracks[0].id, tracks[0].info, requester=ctx.author)
|
||||
await ctx.send(f'```ini\nAdded {track.title} to the Queue\n```', delete_after=15)
|
||||
await player.queue.put(track)
|
||||
|
||||
if not player.is_playing:
|
||||
await player.do_next()
|
||||
|
||||
@commands.command()
|
||||
async def pause(self, ctx: commands.Context):
|
||||
"""Pause the currently playing song."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if player.is_paused or not player.is_connected:
|
||||
return
|
||||
|
||||
if self.is_privileged(ctx):
|
||||
await ctx.send('An admin or DJ has paused the player.', delete_after=10)
|
||||
player.pause_votes.clear()
|
||||
|
||||
return await player.set_pause(True)
|
||||
|
||||
required = self.required(ctx)
|
||||
player.pause_votes.add(ctx.author)
|
||||
|
||||
if len(player.pause_votes) >= required:
|
||||
await ctx.send('Vote to pause passed. Pausing player.', delete_after=10)
|
||||
player.pause_votes.clear()
|
||||
await player.set_pause(True)
|
||||
else:
|
||||
await ctx.send(f'{ctx.author.mention} has voted to pause the player.', delete_after=15)
|
||||
|
||||
@commands.command()
|
||||
async def resume(self, ctx: commands.Context):
|
||||
"""Resume a currently paused player."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_paused or not player.is_connected:
|
||||
return
|
||||
|
||||
if self.is_privileged(ctx):
|
||||
await ctx.send('An admin or DJ has resumed the player.', delete_after=10)
|
||||
player.resume_votes.clear()
|
||||
|
||||
return await player.set_pause(False)
|
||||
|
||||
required = self.required(ctx)
|
||||
player.resume_votes.add(ctx.author)
|
||||
|
||||
if len(player.resume_votes) >= required:
|
||||
await ctx.send('Vote to resume passed. Resuming player.', delete_after=10)
|
||||
player.resume_votes.clear()
|
||||
await player.set_pause(False)
|
||||
else:
|
||||
await ctx.send(f'{ctx.author.mention} has voted to resume the player.', delete_after=15)
|
||||
|
||||
@commands.command()
|
||||
async def skip(self, ctx: commands.Context):
|
||||
"""Skip the currently playing song."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected:
|
||||
return
|
||||
|
||||
if self.is_privileged(ctx):
|
||||
await ctx.send('An admin or DJ has skipped the song.', delete_after=10)
|
||||
player.skip_votes.clear()
|
||||
|
||||
return await player.stop()
|
||||
|
||||
if ctx.author == player.current.requester:
|
||||
await ctx.send('The song requester has skipped the song.', delete_after=10)
|
||||
player.skip_votes.clear()
|
||||
|
||||
return await player.stop()
|
||||
|
||||
required = self.required(ctx)
|
||||
player.skip_votes.add(ctx.author)
|
||||
|
||||
if len(player.skip_votes) >= required:
|
||||
await ctx.send('Vote to skip passed. Skipping song.', delete_after=10)
|
||||
player.skip_votes.clear()
|
||||
await player.stop()
|
||||
else:
|
||||
await ctx.send(f'{ctx.author.mention} has voted to skip the song.', delete_after=15)
|
||||
|
||||
@commands.command()
|
||||
async def stop(self, ctx: commands.Context):
|
||||
"""Stop the player and clear all internal states."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected:
|
||||
return
|
||||
|
||||
if self.is_privileged(ctx):
|
||||
await ctx.send('An admin or DJ has stopped the player.', delete_after=10)
|
||||
return await player.teardown()
|
||||
|
||||
required = self.required(ctx)
|
||||
player.stop_votes.add(ctx.author)
|
||||
|
||||
if len(player.stop_votes) >= required:
|
||||
await ctx.send('Vote to stop passed. Stopping the player.', delete_after=10)
|
||||
await player.teardown()
|
||||
else:
|
||||
await ctx.send(f'{ctx.author.mention} has voted to stop the player.', delete_after=15)
|
||||
|
||||
@commands.command(aliases=['v', 'vol'])
|
||||
async def volume(self, ctx: commands.Context, *, vol: int):
|
||||
"""Change the players volume, between 1 and 100."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected:
|
||||
return
|
||||
|
||||
if not self.is_privileged(ctx):
|
||||
return await ctx.send('Only the DJ or admins may change the volume.')
|
||||
|
||||
if not 0 < vol < 101:
|
||||
return await ctx.send('Please enter a value between 1 and 100.')
|
||||
|
||||
await player.set_volume(vol)
|
||||
await ctx.send(f'Set the volume to **{vol}**%', delete_after=7)
|
||||
|
||||
@commands.command(aliases=['mix'])
|
||||
async def shuffle(self, ctx: commands.Context):
|
||||
"""Shuffle the players queue."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected:
|
||||
return
|
||||
|
||||
if player.queue.qsize() < 3:
|
||||
return await ctx.send('Add more songs to the queue before shuffling.', delete_after=15)
|
||||
|
||||
if self.is_privileged(ctx):
|
||||
await ctx.send('An admin or DJ has shuffled the playlist.', delete_after=10)
|
||||
player.shuffle_votes.clear()
|
||||
return random.shuffle(player.queue._queue)
|
||||
|
||||
required = self.required(ctx)
|
||||
player.shuffle_votes.add(ctx.author)
|
||||
|
||||
if len(player.shuffle_votes) >= required:
|
||||
await ctx.send('Vote to shuffle passed. Shuffling the playlist.', delete_after=10)
|
||||
player.shuffle_votes.clear()
|
||||
random.shuffle(player.queue._queue)
|
||||
else:
|
||||
await ctx.send(f'{ctx.author.mention} has voted to shuffle the playlist.', delete_after=15)
|
||||
|
||||
@commands.command(hidden=True)
|
||||
async def vol_up(self, ctx: commands.Context):
|
||||
"""Command used for volume up button."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected or not self.is_privileged(ctx):
|
||||
return
|
||||
|
||||
vol = int(math.ceil((player.volume + 10) / 10)) * 10
|
||||
|
||||
if vol > 100:
|
||||
vol = 100
|
||||
await ctx.send('Maximum volume reached', delete_after=7)
|
||||
|
||||
await player.set_volume(vol)
|
||||
|
||||
@commands.command(hidden=True)
|
||||
async def vol_down(self, ctx: commands.Context):
|
||||
"""Command used for volume down button."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected or not self.is_privileged(ctx):
|
||||
return
|
||||
|
||||
vol = int(math.ceil((player.volume - 10) / 10)) * 10
|
||||
|
||||
if vol < 0:
|
||||
vol = 0
|
||||
await ctx.send('Player is currently muted', delete_after=10)
|
||||
|
||||
await player.set_volume(vol)
|
||||
|
||||
@commands.command(aliases=['eq'])
|
||||
async def equalizer(self, ctx: commands.Context, *, equalizer: str):
|
||||
"""Change the players equalizer."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected:
|
||||
return
|
||||
|
||||
if not self.is_privileged(ctx):
|
||||
return await ctx.send('Only the DJ or admins may change the equalizer.')
|
||||
|
||||
eqs = {'flat': wavelink.Equalizer.flat(),
|
||||
'boost': wavelink.Equalizer.boost(),
|
||||
'metal': wavelink.Equalizer.metal(),
|
||||
'piano': wavelink.Equalizer.piano()}
|
||||
|
||||
eq = eqs.get(equalizer.lower(), None)
|
||||
|
||||
if not eq:
|
||||
joined = "\n".join(eqs.keys())
|
||||
return await ctx.send(f'Invalid EQ provided. Valid EQs:\n\n{joined}')
|
||||
|
||||
await ctx.send(f'Successfully changed equalizer to {equalizer}', delete_after=15)
|
||||
await player.set_eq(eq)
|
||||
|
||||
@commands.command(aliases=['q', 'que'])
|
||||
async def queue(self, ctx: commands.Context):
|
||||
"""Display the players queued songs."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected:
|
||||
return
|
||||
|
||||
if player.queue.qsize() == 0:
|
||||
return await ctx.send('There are no more songs in the queue.', delete_after=15)
|
||||
|
||||
entries = [track.title for track in player.queue._queue]
|
||||
pages = PaginatorSource(entries=entries)
|
||||
paginator = menus.MenuPages(source=pages, timeout=None, delete_message_after=True)
|
||||
|
||||
await paginator.start(ctx)
|
||||
|
||||
@commands.command(aliases=['np', 'now_playing', 'current'])
|
||||
async def nowplaying(self, ctx: commands.Context):
|
||||
"""Update the player controller."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected:
|
||||
return
|
||||
|
||||
await player.invoke_controller()
|
||||
|
||||
@commands.command(aliases=['swap'])
|
||||
async def swap_dj(self, ctx: commands.Context, *, member: discord.Member = None):
|
||||
"""Swap the current DJ to another member in the voice channel."""
|
||||
player: Player = self.bot.wavelink.get_player(guild_id=ctx.guild.id, cls=Player, context=ctx)
|
||||
|
||||
if not player.is_connected:
|
||||
return
|
||||
|
||||
if not self.is_privileged(ctx):
|
||||
return await ctx.send('Only admins and the DJ may use this command.', delete_after=15)
|
||||
|
||||
members = self.bot.get_channel(int(player.channel_id)).members
|
||||
|
||||
if member and member not in members:
|
||||
return await ctx.send(f'{member} is not currently in voice, so can not be a DJ.', delete_after=15)
|
||||
|
||||
if member and member == player.dj:
|
||||
return await ctx.send('Cannot swap DJ to the current DJ... :)', delete_after=15)
|
||||
|
||||
if len(members) <= 2:
|
||||
return await ctx.send('No more members to swap to.', delete_after=15)
|
||||
|
||||
if member:
|
||||
player.dj = member
|
||||
return await ctx.send(f'{member.mention} is now the DJ.')
|
||||
|
||||
for m in members:
|
||||
if m == player.dj or m.bot:
|
||||
continue
|
||||
else:
|
||||
player.dj = m
|
||||
return await ctx.send(f'{member.mention} is now the DJ.')
|
||||
|
|
Reference in a new issue