#pragma once #include "../Piece.hpp" #include "Butin.hpp" struct PieceButin : public Piece { friend Butin; enum Categorie { Jaune = 1, Rouge = 2, Noire = 3, }; PieceButin(const enum Categorie); virtual ~PieceButin(); private: int points; std::string to_string(const enum Categorie) const; };