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DemoGL4D/includes/animations.h

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#ifndef DEMO_ANIMATION_HPP
#define DEMO_ANIMATION_HPP 1
#include <GL4D/gl4dh.h>
// Dimensions initiales de la fenêtre
extern int dimensions[];
// Cube coloré qui tourne sur lui-même
void cube(int);
// Cube2 coloré qui tourne sur lui-même
void cube2(int);
// Effet de transition en fondu
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void fondu(void (*)(int), void (*)(int), Uint32, Uint32, int);
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#endif