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DemoGL4D/includes/audio.h

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2022-05-17 22:02:35 +02:00
/* TP7 */
#ifndef DEMO_AUDIO_HPP
#define DEMO_AUDIO_HPP 1
#include <SDL_mixer.h>
// Charge et lance la musique
void initialisationMusique(Mix_Music *, const char *);
// Libère la musique de la mémoire
void liberationMusique(Mix_Music *);
#endif