Add main file
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27
window.c
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27
window.c
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#include <GL4D/gl4dp.h>
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#include <GL4D/gl4duw_SDL2.h>
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// Dessine dans la fenêtre
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static void dessin(void);
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// Dimensions initiales de la fenêtre
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static int dimensions[] = {1280, 720};
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int main(int argc, char *argv[]) {
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if(!gl4duwCreateWindow(argc, argv, "Démo Anri KENNEL", 10, 10, dimensions[0], dimensions[1], GL4DW_SHOWN)) {
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return 1;
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}
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gl4dpInitScreen();
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gl4duwDisplayFunc(dessin);
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gl4duwMainLoop();
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return 0;
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}
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void dessin(void) {
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gl4dpClearScreen();
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/* ... */
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gl4dpUpdateScreen(NULL);
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}
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