fix animations timing

This commit is contained in:
Mylloon 2022-05-19 17:06:51 +02:00
parent f0a2ec04b3
commit 7ab8734993
Signed by: Anri
GPG key ID: A82D63DFF8D1317F

View file

@ -25,11 +25,11 @@ int main(int argc, char *argv[]) {
// Animations
GL4DHanime animations[] = {
/* { 6800, cube, NULL, NULL },
{ 6800, cube, NULL, NULL },
{ 8500, voronoi, NULL, NULL },
{ 6000, polygone, NULL, NULL },
{ 5000, kirby, NULL, NULL }, */
{ 1000, kirbyRotation, NULL, NULL},
{ 5000, kirby, NULL, NULL },
{ 1700, kirbyRotation, NULL, NULL},
{ 3000, kirbyCredits, NULL, NULL},
{ 0, NULL, NULL, NULL }
};