Merge everything in main()

This commit is contained in:
Mylloon 2022-05-17 21:04:03 +02:00
parent ceeb9bada2
commit 907ed3c174
Signed by: Anri
GPG key ID: A82D63DFF8D1317F

View file

@ -2,23 +2,27 @@
#include "includes/animations.h"
int dimensions[] = {1280, 720};
// Animations
GL4DHanime animations[] = {
{ 5000, cube, NULL, NULL },
{ 2500, cube, voronoi, fondu },
{ 5000, voronoi, NULL, NULL },
{ 0, NULL, NULL, NULL }
};
// Comportement à la fermeture du programme
void fermeture(void);
void fermeture(void) {
gl4duClean(GL4DU_ALL);
}
int main(int argc, char *argv[]) {
// Dimensions initiales de la fenêtre
int dimensions[] = { 1280, 720 };
if(!gl4duwCreateWindow(argc, argv, "Démo Anri KENNEL", 10, 10, dimensions[0], dimensions[1], GL4DW_SHOWN)) {
return 1;
}
// Animations
GL4DHanime animations[] = {
{ 5000, cube, NULL, NULL },
{ 5000, voronoi, NULL, NULL },
{ 5000, polygone, NULL, NULL },
{ 0, NULL, NULL, NULL }
};
gl4dhInit(animations, dimensions[0], dimensions[1], NULL);
atexit(fermeture);
@ -27,7 +31,3 @@ int main(int argc, char *argv[]) {
return 0;
}
void fermeture(void) {
gl4duClean(GL4DU_ALL);
}