Merge everything in main()
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ceeb9bada2
commit
907ed3c174
1 changed files with 15 additions and 15 deletions
30
window.c
30
window.c
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@ -2,23 +2,27 @@
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#include "includes/animations.h"
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int dimensions[] = {1280, 720};
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// Animations
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GL4DHanime animations[] = {
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{ 5000, cube, NULL, NULL },
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{ 2500, cube, voronoi, fondu },
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{ 5000, voronoi, NULL, NULL },
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{ 0, NULL, NULL, NULL }
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};
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// Comportement à la fermeture du programme
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void fermeture(void);
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void fermeture(void) {
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gl4duClean(GL4DU_ALL);
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}
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int main(int argc, char *argv[]) {
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// Dimensions initiales de la fenêtre
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int dimensions[] = { 1280, 720 };
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if(!gl4duwCreateWindow(argc, argv, "Démo Anri KENNEL", 10, 10, dimensions[0], dimensions[1], GL4DW_SHOWN)) {
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return 1;
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}
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// Animations
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GL4DHanime animations[] = {
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{ 5000, cube, NULL, NULL },
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{ 5000, voronoi, NULL, NULL },
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{ 5000, polygone, NULL, NULL },
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{ 0, NULL, NULL, NULL }
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};
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gl4dhInit(animations, dimensions[0], dimensions[1], NULL);
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atexit(fermeture);
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@ -27,7 +31,3 @@ int main(int argc, char *argv[]) {
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return 0;
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}
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void fermeture(void) {
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gl4duClean(GL4DU_ALL);
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}
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