This repository has been archived on 2022-05-19. You can view files and clone it, but cannot push or open issues or pull requests.
DemoGL4D/Makefile

94 lines
2.5 KiB
Makefile

# Auteur : Farès BELHADJ (amsi@up8.edu)
# Définition des commandes utilisées
CC = gcc
ECHO = echo
RM = rm -f
TAR = tar
ZIP = zip
MKDIR = mkdir
CHMOD = chmod
CP = rsync -R
# Déclaration des options du compilateur
CFLAGS =
CPPFLAGS = -I.
LDFLAGS = -lm
# Définition des fichiers et dossiers
PACKNAME = projet
PROGNAME = demo
VERSION = 1.0
distdir = $(PACKNAME)_$(PROGNAME)-$(VERSION)
HEADERS = $(wildcard includes/*.h)
SOURCES = window.c $(wildcard src/*.c)
OBJ = $(SOURCES:.c=.o)
DOXYFILE = documentation/Doxyfile
EXTRAFILES = COPYING $(wildcard shaders/*.?s images/*)
DISTFILES = $(SOURCES) Makefile $(HEADERS) $(DOXYFILE) $(EXTRAFILES)
# Traitements automatiques pour ajout des chemins et options
ifneq (,$(shell ls -d /usr/local/include 2>/dev/null | tail -n 1))
CPPFLAGS += -I/usr/local/include
endif
ifneq (,$(shell ls -d $(HOME)/local/include 2>/dev/null | tail -n 1))
CPPFLAGS += -I$(HOME)/local/include
endif
ifneq (,$(shell ls -d /usr/local/lib 2>/dev/null | tail -n 1))
LDFLAGS += -L/usr/local/lib
endif
ifneq (,$(shell ls -d $(HOME)/local/lib 2>/dev/null | tail -n 1))
LDFLAGS += -L$(HOME)/local/lib
endif
ifeq ($(shell uname),Darwin)
MACOSX_DEPLOYMENT_TARGET = 10.8
CFLAGS += -mmacosx-version-min=$(MACOSX_DEPLOYMENT_TARGET)
LDFLAGS += -framework OpenGL -mmacosx-version-min=$(MACOSX_DEPLOYMENT_TARGET)
else
LDFLAGS += -lGL
endif
CPPFLAGS += $(shell sdl2-config --cflags)
LDFLAGS += -lGL4Dummies $(shell sdl2-config --libs) -lSDL2_mixer -lSDL2_image
%.o: %.c
$(CC) $(CPPFLAGS) $(CFLAGS) -c $< -o $@
# Version finale avec optimisations (défaut)
$(PROGNAME): CFLAGS += -O3
$(PROGNAME): compilation
# Débug
debug: CFLAGS += -Wall -Wextra -Wshadow -pedantic -g -Wsign-conversion -fanalyzer
debug: compilation
compilation: $(OBJ)
$(CC) $(OBJ) $(LDFLAGS) -o $(PROGNAME)
dist: distdir
$(CHMOD) -R a+r $(distdir)
$(TAR) zcvf $(distdir).tgz $(distdir)
$(RM) -r $(distdir)
zip: distdir
$(CHMOD) -R a+r $(distdir)
$(ZIP) -r $(distdir).zip $(distdir)
$(RM) -r $(distdir)
distdir: $(DISTFILES)
$(RM) -r $(distdir)
$(MKDIR) $(distdir)
$(CHMOD) 777 $(distdir)
$(CP) $(DISTFILES) $(distdir)
doc: $(DOXYFILE)
cat $< | sed -e "s/PROJECT_NAME *=.*/PROJECT_NAME = $(PROGNAME)/" |\
sed -e "s/PROJECT_NUMBER *=.*/PROJECT_NUMBER = $(VERSION)/" >> $<.new
mv -f $<.new $<
cd documentation && doxygen && cd ..
all: $(PROGNAME)
clean:
@$(RM) -r $(PROGNAME) $(OBJ) *~ $(distdir).tgz $(distdir).zip gmon.out \
core.* documentation/*~ shaders/*~ documentation/html