window.addEventListener("load", () => main());
const main = () => {
const cnv = document.getElementById("canvas");
const ctx = cnv.getContext("2d");
const size = 100;
ctx.fillStyle = "blue";
ctx.fillRect(
cnv.width / 2 - size / 2,
cnv.height / 2 - size / 2,
size,
size
);
};