remove dead code
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2 changed files with 0 additions and 6 deletions
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@ -119,8 +119,6 @@ export class Env {
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!player.animation(ennemies.map((object) => object.data))
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) {
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// If animation returned false, the player died!
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player.deadAnimation();
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playerDead = true;
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}
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}
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@ -110,8 +110,4 @@ export class Player extends Cube {
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// No ennemies found
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return false;
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};
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deadAnimation = () => {
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console.log("player died!");
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};
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}
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